Skip to the page
RUST ANALYTICS
LIVE47,185PLY11,572SRV
QUOTE 45.83.94.174:28015 Offline checked 28d ago

nameserver

moddedoxide
Players · last
1/ 2
n/a24h
50% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,787
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average25/245+1+6.0%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.5%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average11/1000−4−27.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average3/1000−5−60.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average11/700−40−78.2%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average19/200+3+19.4%

Quick answers

from the figures on this page

Rules & Settings

How is nameserver configured in terms of rules and settings?

No gather rate appears in the name of nameserver. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on nameserver?

The game generates the procedural map on nameserver.

Player Count

What is the rank of nameserver?

In the top – of all ranked servers, nameserver is #13,787 on player hours over the last seven days.

What is the population on nameserver?

Right now, nameserver is offline; the last sighting was 28 days 9 hours ago.

Wipe Cycle

When does nameserver schedule its wipes?

The record holds too few of nameserver's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 38 days 5 hours old.

Server Info

What is the location of nameserver?

There is no region published for nameserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 45.83.94.174:28015 is its address.

nameserver is on which Rust version?

Rust network protocol 2633 and build 163207 on Windows is what nameserver runs. Joining requires the same protocol on your game, which Steam updates.

Is nameserver up, and how consistent is its uptime?

No response from nameserver. It was last seen 28 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 15 September 2026.

Tags and Rankings

How should you interpret the tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163207 (Build): Build 163207; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature nameserver?

The following Rust Analytics lists feature nameserver: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

What is the process to join nameserver?

The console route: start Rust, press F1, enter client.connect 45.83.94.174:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity: 2 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163207
Build Build 163207.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.