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RUST ANALYTICS
LIVE48,799PLY11,599SRV
QUOTE 45.90.84.166:28015 Offline checked 29d ago

Local Rust Server [No EAC]

moddedoxide
Players · last
1/ 50
n/a24h
2% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#12,998
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average27/245+3+14.5%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.5%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average13/1000−2−13.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000−4−47.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average14/700−36−72.3%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average20/200+4+25.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Local Rust Server [No EAC]?

The name of Local Rust Server [No EAC] carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on Local Rust Server [No EAC]?

The game generates the procedural map on Local Rust Server [No EAC].

Activity

Where does Local Rust Server [No EAC] sit in the rankings?

In the top – of all ranked servers, Local Rust Server [No EAC] is #12,998 on player hours over the last seven days.

What is the population on Local Rust Server [No EAC]?

At present, Local Rust Server [No EAC] is offline; the last sighting was 29 days 23 hours ago.

Wipe Frequency

On what cycle does Local Rust Server [No EAC] wipe?

The record holds too few of Local Rust Server [No EAC]'s wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 33 days 21 hours ago the current world was created.

Server Info

What is the server location for Local Rust Server [No EAC]?

There is no region published for Local Rust Server [No EAC]. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 45.90.84.166:28015 is its address.

Local Rust Server [No EAC] is on which Rust version?

The build is Rust network protocol 2633 and build 163493 on Windows, running on Local Rust Server [No EAC]. The protocol has to match for you to join, and Steam applies that update.

How reliable is Local Rust Server [No EAC] and is it currently online?

No response from Local Rust Server [No EAC]. It was last seen 29 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 14 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Local Rust Server [No EAC]?

These tags are published by Local Rust Server [No EAC] and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163493 (Build): It runs build 163493; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Local Rust Server [No EAC]?

These Rust Analytics lists include Local Rust Server [No EAC]: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What is the process to join Local Rust Server [No EAC]?

Type client.connect 45.90.84.166:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163493
Build It runs build 163493.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.