Local Rust Server [No EAC]
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,720 top 65%
- Rank · 7d ago
- #15,128 ▲408 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 25/245 | ▲+1+6.0% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−1.5% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 11/1000 | ▼−4−27.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 3/1000 | ▼−5−60.9% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 11/700 | ▼−40−78.2% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average | 19/200 | ▲+3+19.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Local Rust Server [No EAC]?
The name of Local Rust Server [No EAC] carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.
Which map is played on Local Rust Server [No EAC]?
A procedural map runs on Local Rust Server [No EAC], created by the game.
Population
What position does Local Rust Server [No EAC] hold in the server rankings?
In the top 65% of all ranked servers, Local Rust Server [No EAC] is #14,720 on player hours over the last seven days.
How many players does Local Rust Server [No EAC] have?
At present, Local Rust Server [No EAC] is offline; the last sighting was 10 days 19 hours ago.
Wipe Frequency
On what cycle does Local Rust Server [No EAC] wipe?
The record holds too few of Local Rust Server [No EAC]'s wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 days 21 hours.
Server Info
What is the server location for Local Rust Server [No EAC]?
No region is published by Local Rust Server [No EAC]. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 45.90.84.242:28015.
Local Rust Server [No EAC] is on which Rust version?
Rust network protocol 2634 and build 166494 on Windows is what Local Rust Server [No EAC] runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Local Rust Server [No EAC]?
Local Rust Server [No EAC] is down. The last time we saw it was 10 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 3 October 2026.
Server Tags
What is the meaning of the tags on Local Rust Server [No EAC]?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Game build: 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Local Rust Server [No EAC] publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Local Rust Server [No EAC] appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Local Rust Server [No EAC]: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to Local Rust Server [No EAC]?
The console route: start Rust, press F1, enter client.connect 45.90.84.242:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.