Local Rust Server [No EAC]
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,986 top 71%
- Rank · 7d ago
- #16,953 ▲967 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 21/300 | ▼−11−33.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 20/245 | ▪+0−1.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▪+0−0.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 5/1000 | ▼−6−56.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 0/1000 | ▼−5−100.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 11/700 | ▼−14−56.4% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Local Rust Server [No EAC]?
No gather rate appears in the name of Local Rust Server [No EAC]. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.
Which map is played on Local Rust Server [No EAC]?
The game generates the procedural map on Local Rust Server [No EAC].
Population
Where does Local Rust Server [No EAC] sit in the rankings?
For the last seven days, Local Rust Server [No EAC] holds rank #15,986 on player hours, in the top 71% of all ranked servers.
What is the population on Local Rust Server [No EAC]?
Right now, Local Rust Server [No EAC] is offline; the last sighting was 10 days ago.
Wipe Schedule
On what cycle does Local Rust Server [No EAC] wipe?
There are too few wipes on record for Local Rust Server [No EAC] to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days old.
Server Overview
What is the server location for Local Rust Server [No EAC]?
No region is published by Local Rust Server [No EAC]. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 45.90.84.85:28015 is its address.
What Rust version is Local Rust Server [No EAC] running?
Rust network protocol 2634 and build 166494 on Windows is what Local Rust Server [No EAC] runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is Local Rust Server [No EAC] and is it currently online?
Offline at this moment: Local Rust Server [No EAC]. Last seen 10 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 4 October 2026.
Server Tags
What is the meaning of the tags on Local Rust Server [No EAC]?
Published by Local Rust Server [No EAC] for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Local Rust Server [No EAC] show up in Rust Analytics lists and filters?
On Rust Analytics, Local Rust Server [No EAC] matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join Local Rust Server [No EAC]?
Type client.connect 45.90.84.85:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.