fnord build server
Key statistics
the figures behind the quote- Players now
- 0/ 16 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- – score 0
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 38d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average | 36/999 | ▼−2−4.2% | |
| 2 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 86 on average | 121/999 | ▲+7+6.5% | |
| 3 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average | 55/150 | ▲+12+29.4% | |
| 4 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 32 on average | 16/100 | ▲+7+84.6% | |
| 5 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average | 7/100 | ▲+3+58.5% | |
| 6 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average | 20/100 | ▲+8+62.2% |
Quick answers
from the figures on this pageRules & Settings
How is fnord build server configured in terms of rules and settings?
The name of fnord build server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched off.
What is the current map on fnord build server?
A procedural map runs on fnord build server, created by the game.
Population
How full is fnord build server?
Right now, fnord build server is offline; the last sighting was 30 days 14 hours ago.
Wipe Frequency
When does fnord build server schedule its wipes?
There are too few wipes on record for fnord build server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 38 days 9 hours ago the current world was created.
Server Info
Where can fnord build server be found?
There is no region published for fnord build server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 46.244.250.252:28015 is its address.
fnord build server runs which version of Rust?
The build is Rust network protocol 2633 and build 163207 on Linux, running on fnord build server. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of fnord build server?
fnord build server is down. The last time we saw it was 30 days 14 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on fnord build server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp16 (Max players): It holds 16 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): It runs build 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which fnord build server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does fnord build server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature fnord build server: Modded Rust servers and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connection
What is the process to join fnord build server?
Type client.connect 46.244.250.252:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y
Game
gmrust
mp16
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.