[CN]FUXK 荒野生存
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,465 no region published
- Rank · 7d ago
- #15,134 ▼331 places down
- Last wipe
- 191d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 『芬达』100000倍/10.13/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 30 on average | 9/100 | ▼−20−69.0% | |
| 2 | 【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average | 21/200 | ▪+0+0.4% | |
| 3 | [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 23 on average | 0/100 | ▼−29−100.0% | |
| 4 | #10-[搞就完了]10倍/10.13新档/无权/萌新首选EA · no group limit · 21 on average | 0/100 | ▼−28−100.0% | |
| 5 | [守护]10倍/10.13新档/传送/萌新/乘风破浪EA · no group limit · 21 on average | 0/100 | ▼−25−100.0% | |
| 6 | [霸道]10000000倍-10.13日-萌新首选-稳定长久EA · no group limit · 20 on average | 0/100 | ▼−28−100.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on [CN]FUXK 荒野生存?
No gather rate is given in the name of [CN]FUXK 荒野生存. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on [CN]FUXK 荒野生存?
A procedural map runs on [CN]FUXK 荒野生存, created by the game.
Activity
Where does [CN]FUXK 荒野生存 sit in the rankings?
In the top – of all ranked servers, [CN]FUXK 荒野生存 is #15,465 on player hours over the last seven days.
How many players does [CN]FUXK 荒野生存 have?
At present, [CN]FUXK 荒野生存 is offline; the last sighting was 23 days 1 hours ago.
Wipe Schedule
On what cycle does [CN]FUXK 荒野生存 wipe?
No rhythm can be told for [CN]FUXK 荒野生存 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 191 days 10 hours ago the current world was created.
Server Info
Where can [CN]FUXK 荒野生存 be found?
The region code is us3, and while [CN]FUXK 荒野生存 publishes no region tag, its name points to Asia. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 49.86.5.211:28015.
[CN]FUXK 荒野生存 runs which version of Rust?
The build is Rust network protocol 2623 and build 148916 on Linux, running on [CN]FUXK 荒野生存. The protocol has to match for you to join, and Steam applies that update.
Is [CN]FUXK 荒野生存 up, and how consistent is its uptime?
Offline at this moment: [CN]FUXK 荒野生存. Last seen 23 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 19 September 2026.
Tags & Filters
How should you interpret the tags on [CN]FUXK 荒野生存?
The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2623 (Protocol): Protocol 2623: matching game versions are required to join; cs148916 (Build): Game build: 148916; ptrak (Networking): RakNet, the network layer the game ships with; $rus3 (Region code): The region code reads us3; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which [CN]FUXK 荒野生存 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
[CN]FUXK 荒野生存 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature [CN]FUXK 荒野生存: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What is the process to join [CN]FUXK 荒野生存?
The console route: start Rust, press F1, enter client.connect 49.86.5.211:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$rus3,v2623,gmvanilla,cs148916,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2623
cs148916
ptrak
$rus3
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.