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RUST ANALYTICS
LIVE43,348PLY11,481SRV
QUOTE 5.182.204.160:25006 Online checked 10m ago

(GER) Deadland Hardcore

quad moddedcarbonpve
Players · last
1/ 50
+124h
2% full
Day range 0 6
7-day avg 1 peak 6
Players · 24 hourshourly average, then now · dashed: 24 hours ago
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Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 6
Rank
#3,761
top 17%
Rank · 7d ago
#3,903
142 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
119
player hours, last seven days
Map
4500
Custom Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246810:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 6 players.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers, and #239 of the quad servers (top 29%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
wipe-day peak
5
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:31 UTC11d ago 5 – running 0
Thu 1 Oct, 18:48 UTC FW12d ago 5 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 5 on average8/50+5+166.7%
2PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 4 on average4/100+0+14.3%
3Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average2/50+0−7.7%
4Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average0/50+0
5Casual PVEEU · quad · 1 on average0/20+0
6Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long ProgressEU · quad · 2x · monthly · 3 on average3/50+1+50.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on (GER) Deadland Hardcore?

No gather rate appears in the name of (GER) Deadland Hardcore. A maximum of 4 players per group is set through quad. It runs pve, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on (GER) Deadland Hardcore?

(GER) Deadland Hardcore uses a procedural map of size 4,500, generated by the game. The name of the map reads: Custom Map.

Player Count

What is the rank of (GER) Deadland Hardcore?

For the last seven days, (GER) Deadland Hardcore holds rank #3,761 on player hours, in the top 17% of all ranked servers. Among servers in quad, it stands at #239.

What is the population on (GER) Deadland Hardcore?

On (GER) Deadland Hardcore, 1 players are in now, out of 50 slots. The seven-day average is 1 players, with a peak of 6. At 17:00 UTC in the last 48 hours, it averaged 5 players, the busiest hour.

Wipe Frequency

What can you expect on wipe day for (GER) Deadland Hardcore?

An average of 5 players marked the busiest point of its recent wipes. 19 hours after the latest wipe, the crowd reached its peak.

How often does (GER) Deadland Hardcore wipe?

There are too few wipes on record for (GER) Deadland Hardcore to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 13 hours.

Server Details

What is the server location for (GER) Deadland Hardcore?

No region tag is published by (GER) Deadland Hardcore, though its name points to Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 5.182.204.160:25006 is its address.

What is the performance like on (GER) Deadland Hardcore?

The last 48 hours average 43 server fps, the low being 28. The entity count reached 124,457, covering buildings, deployables and all else in the world. Up to 3,611 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is (GER) Deadland Hardcore running?

The version in use at (GER) Deadland Hardcore: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is (GER) Deadland Hardcore up, and how consistent is its uptime?

The server is live: (GER) Deadland Hardcore is online. The reported uptime puts its last restart at about 4 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on (GER) Deadland Hardcore?

Published by (GER) Deadland Hardcore for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does (GER) Deadland Hardcore show up in Rust Analytics lists and filters?

On Rust Analytics, (GER) Deadland Hardcore matches these lists: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join (GER) Deadland Hardcore?

The console route: start Rust, press F1, enter client.connect 5.182.204.160:25006. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/yFUm37JBgw.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmvanilla,cs167781,ts4

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slot count: 50.
ts4
Group limit 4 is the maximum team size.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.