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RUST ANALYTICS
LIVE38,441PLY11,535SRV
QUOTE 5.227.44.219:28015 Offline checked 25d ago

Server_217_DevBlog

modded
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,400
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
119d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average20/300−12−36.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average22/245+2+8.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+1+0.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−6−56.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−5−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average10/700−15−60.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Server_217_DevBlog?

No gather rate is given in the name of Server_217_DevBlog. The server does not state any group limit. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on Server_217_DevBlog?

The game generates the procedural map on Server_217_DevBlog.

Player Count

What position does Server_217_DevBlog hold in the server rankings?

For the last seven days, Server_217_DevBlog holds rank #15,400 on player hours, in the top – of all ranked servers.

What is the population on Server_217_DevBlog?

At present, Server_217_DevBlog is offline; the last sighting was 25 days 15 hours ago.

Wipe Cycle

On what cycle does Server_217_DevBlog wipe?

There are too few wipes on record for Server_217_DevBlog to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 119 days 13 hours old.

Server Overview

What is the location of Server_217_DevBlog?

There is no region published for Server_217_DevBlog. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 5.227.44.219:28015.

Server_217_DevBlog is on which Rust version?

Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. The protocol has to match for you to join, and Steam applies that update.

Is Server_217_DevBlog up, and how consistent is its uptime?

Server_217_DevBlog is down. The last time we saw it was 25 days 15 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 18 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Server_217_DevBlog?

Published by Server_217_DevBlog for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; v2183 (Protocol): Protocol 2183: matching game versions are required to join; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): The Modded listing applies: plugins or settings change play; h5e7466bf (Custom tag): A non-standard tag, added by the owner or through a plugin; stok (Custom tag): A non-standard tag, added by the owner or through a plugin. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Server_217_DevBlog appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Server_217_DevBlog: Modded Rust servers. It appears under these filters on the server list: Type: Modded.

Connection

What is the process to join Server_217_DevBlog?

Type client.connect 5.227.44.219:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
v2183
Protocol Protocol 2183: matching game versions are required to join.

Mods and access

oxide
Oxide The plugin framework here is Oxide (uMod).
modded
Modded The Modded listing applies: plugins or settings change play.

Other

h5e7466bf
Custom tag A non-standard tag, added by the owner or through a plugin.
stok
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.