Rust Laboratory
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,068 top 58%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 19/300 | ▼−13−39.8% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 25/245 | ▲+5+23.5% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−1.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 5/1000 | ▼−6−56.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 0/1000 | ▼−5−100.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 9/700 | ▼−16−64.4% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Rust Laboratory?
No gather rate appears in the name of Rust Laboratory. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Rust Laboratory?
A procedural map runs on Rust Laboratory, created by the game.
Player Count
What position does Rust Laboratory hold in the server rankings?
In the top 58% of all ranked servers, Rust Laboratory is #13,068 on player hours over the last seven days.
What is the population on Rust Laboratory?
Right now, Rust Laboratory is offline; the last sighting was 9 hours ago. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 1 players.
Wipe Schedule
How often does Rust Laboratory wipe?
No rhythm can be told for Rust Laboratory yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 34 hours ago the current world was created.
Server Info
Where can Rust Laboratory be found?
For Rust Laboratory, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 5.228.82.11:28015.
What Rust version is Rust Laboratory running?
The version in use at Rust Laboratory: Rust network protocol 2634 and build 167584, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Rust Laboratory?
No response from Rust Laboratory. It was last seen 9 hours ago. The earliest Rust Analytics saw it was 13 October 2026.
Server Tags
How should you interpret the tags on Rust Laboratory?
Published by Rust Laboratory for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Rust Laboratory show up in Rust Analytics lists and filters?
On Rust Analytics, Rust Laboratory matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
How can I connect to Rust Laboratory?
The console route: start Rust, press F1, enter client.connect 5.228.82.11:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.