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RUST ANALYTICS
LIVE40,075PLY11,529SRV
QUOTE 5.228.82.11:28015 Offline checked 9h ago

Rust Laboratory

moddedoxide
Players · last
1/ 10
+124h
10% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 1
Rank
#13,068
top 58%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75110:0012:0013:0015:0016:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average19/300−13−39.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average25/245+5+23.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−6−56.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−5−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average9/700−16−64.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Rust Laboratory?

No gather rate appears in the name of Rust Laboratory. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Rust Laboratory?

A procedural map runs on Rust Laboratory, created by the game.

Player Count

What position does Rust Laboratory hold in the server rankings?

In the top 58% of all ranked servers, Rust Laboratory is #13,068 on player hours over the last seven days.

What is the population on Rust Laboratory?

Right now, Rust Laboratory is offline; the last sighting was 9 hours ago. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 1 players.

Wipe Schedule

How often does Rust Laboratory wipe?

No rhythm can be told for Rust Laboratory yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 34 hours ago the current world was created.

Server Info

Where can Rust Laboratory be found?

For Rust Laboratory, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 5.228.82.11:28015.

What Rust version is Rust Laboratory running?

The version in use at Rust Laboratory: Rust network protocol 2634 and build 167584, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Rust Laboratory?

No response from Rust Laboratory. It was last seen 9 hours ago. The earliest Rust Analytics saw it was 13 October 2026.

Server Tags

How should you interpret the tags on Rust Laboratory?

Published by Rust Laboratory for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Rust Laboratory show up in Rust Analytics lists and filters?

On Rust Analytics, Rust Laboratory matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

How can I connect to Rust Laboratory?

The console route: start Rust, press F1, enter client.connect 5.228.82.11:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.