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RUST ANALYTICS
LIVE49,891PLY11,600SRV
QUOTE 5.28.77.134:28015 Offline EU checked 7d ago

[EU/DE] RustVibes | Build. Loot. Vibe.

monthly wipes moddedoxidepve
Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,946
top 71% · #2517 in EU
Rank · 7d ago
#8,035
7911 places down
Last wipe
8d ago
monthly schedule
Next wipe
22d 18h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Wiped 15 hours ago
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct6 Oct8 Oct11 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 18h

The force wipe · high confidence

usual gap
2.2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 22d 18hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:44 UTC8d ago 1 – running 1
Fri 2 Oct, 18:59 UTC11d ago 1 held half 2.8 days 0
Thu 1 Oct, 04:45 UTC12d ago 1 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average3/200+0−2.7%
2CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average3/50+3
3Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 3 on average2/100+0+26.3%
4Хомка RU PvEEU · groups of 8+ · monthly · 3 on average4/100+4
5Dymouxland [BUILD / CREATIVE]EU · groups of 10+ · monthly · 2 on average1/50+1
6Rusty NutsEU · groups of 8+ · monthly · 2 on average0/100−1

Quick answers

from the figures on this page

Server Rules

How is [EU/DE] RustVibes | Build. Loot. Vibe. configured in terms of rules and settings?

The name of [EU/DE] RustVibes | Build. Loot. Vibe. carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

Population

What is the rank of [EU/DE] RustVibes | Build. Loot. Vibe.?

In the top 71% of all ranked servers, [EU/DE] RustVibes | Build. Loot. Vibe. is #15,946 on player hours over the last seven days and #2,517 in Europe.

What is the population on [EU/DE] RustVibes | Build. Loot. Vibe.?

Right now, [EU/DE] RustVibes | Build. Loot. Vibe. is offline; the last sighting was 7 days 17 hours ago. Average players over the last seven days: 0.

Wipe Cycle

What happens on wipe day at [EU/DE] RustVibes | Build. Loot. Vibe.?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often does [EU/DE] RustVibes | Build. Loot. Vibe. wipe?

Once a month, at the force wipe, [EU/DE] RustVibes | Build. Loot. Vibe. wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 8 days 9 hours old. The tags state monthly wipes.

Server Details

Where can [EU/DE] RustVibes | Build. Loot. Vibe. be found?

The EU tag and Europe are what [EU/DE] RustVibes | Build. Loot. Vibe. lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 5.28.77.134:28015.

What Rust version is [EU/DE] RustVibes | Build. Loot. Vibe. running?

Rust network protocol 2634 and build 166586 on Linux is what [EU/DE] RustVibes | Build. Loot. Vibe. runs. Joining requires the same protocol on your game, which Steam updates.

Is [EU/DE] RustVibes | Build. Loot. Vibe. up, and how consistent is its uptime?

No response from [EU/DE] RustVibes | Build. Loot. Vibe.. It was last seen 7 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 1 October 2026.

Tags and Rankings

What is the meaning of the tags on [EU/DE] RustVibes | Build. Loot. Vibe.?

Published by [EU/DE] RustVibes | Build. Loot. Vibe. for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): Game build: 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The browser places this server in Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.

[EU/DE] RustVibes | Build. Loot. Vibe. appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, [EU/DE] RustVibes | Build. Loot. Vibe. matches these lists: Rust servers: Europe, Modded Rust servers, Rust build and creative servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

How can I connect to [EU/DE] RustVibes | Build. Loot. Vibe.?

The console route: start Rust, press F1, enter client.connect 5.28.77.134:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166586
Build Game build: 166586.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.