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RUST ANALYTICS
LIVE33,649PLY11,460SRV
QUOTE 51.161.198.78:28070 Online OC checked 6m ago

Southern Grid AU

monthly wipes vanillaoxidepremium
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#6,137
top 27% · #140 in OC
Rank · 7d ago
#9,602
3465 places up
Last wipe
12d ago
monthly schedule
Next wipe
22d 12h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
28
player hours, last seven days
Map
4500
Procedural Map · seed 1883130744
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 27% of all ranked servers, top 63% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 12h

The force wipe · high confidence

usual gap
0.4 days
between real wipes
wipe-day peak
2
players, last three wipes

Coming wipes

  1. 22d 12hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:39 UTC12d ago 1 – running 0
Thu 1 Oct, 19:13 UTC FW12d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustafied.com - AU LongOC · groups of 16+ · monthly · 155 on average83/150−120−59.0%
2[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 17 on average16/250−7−31.4%
3[AU] Facepunch 1OC · groups of 8+ · monthly · 14 on average19/250+0+1.8%
4ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 6 on average4/100−7−64.7%
5WWW.AUSSIEMAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEOC · groups of 8+ · monthly · 6 on average6/500+1+20.0%
6[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average1/75−1−58.6%

Quick answers

from the figures on this page

Rules & Settings

How is Southern Grid AU configured in terms of rules and settings?

No gather rate appears in the name of Southern Grid AU. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. Oxide plugins are running. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. Entry requires Rust's premium status. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Southern Grid AU?

Southern Grid AU uses a procedural map of size 4,500 with seed 1883130744, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does Southern Grid AU sit in the rankings?

On seven-day player hours, Southern Grid AU sits at #6,137, in the top 27% across ranked servers and #140 in Oceania.

How full is Southern Grid AU?

0 of 50 slots on Southern Grid AU are filled right now. The seven-day average is 0 players, with a peak of 2.

Wipe Schedule

How does Southern Grid AU handle wipe day?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 35 hours after the wipe, the crowd peaked.

How often does Southern Grid AU wipe?

A single monthly wipe is what Southern Grid AU runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days ago the current world was created. A monthly wipe schedule is published in its tags.

Server Info

Where can Southern Grid AU be found?

With the OC tag, Southern Grid AU lists itself in Oceania. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 51.161.198.78:28070.

Is Southern Grid AU performing well?

Server fps over the last 48 hours: 44 on average, 5 at the lowest. The entity count reached 118,602, covering buildings, deployables and all else in the world. Up to 3,725 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

Southern Grid AU is on which Rust version?

The version in use at Southern Grid AU: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Southern Grid AU?

Online at this moment: Southern Grid AU. Its own uptime figure dates the last restart to roughly 10 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Southern Grid AU?

Published by Southern Grid AU for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^q (Premium): Entry requires Rust's premium status; ^o (Oxide): Oxide (uMod) provides the plugin framework here; OC (Oceania): The server browser files it under Oceania. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Southern Grid AU show up in Rust Analytics lists and filters?

On Rust Analytics, Southern Grid AU matches these lists: Rust servers in Oceania, Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Southern Grid AU?

Type client.connect 51.161.198.78:28070 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. Entry requires Rust's premium status.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,OC,gmrust,cs167781,^q,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^q
Premium Entry requires Rust's premium status.
^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.