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RUST ANALYTICS
LIVE43,611PLY11,545SRV
QUOTE 51.178.187.59:28080 Online checked 8m ago

PUCA |HUN| OFFICIAL

moddedoxide
Players · last
3/ 50
+0−10.0%24h
6% full
Day range 2 48
7-day avg 13 peak 48
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
3/ 50
6% full
Change · 24h
+0
−10.0% from 3
7-day average
13
peak 48
Rank
#936
top 4%
Rank · 7d ago
#3,405
2469 places up
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2,221
player hours, last seven days
Map
3500
Procedural Map · seed 474247971
First seen
24 Sep 2026
no hostname published

Players

AveragePeak
02040608002:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 48 players.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
10.3 days
between real wipes
wipe-day peak
6
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:35 UTC8d ago 10 – running 0
Fri 25 Sep, 10:38 UTC18d ago 2 halved by day 1 10.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average20/245−2−9.4%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0+0.3%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average8/1000+2+41.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−2−66.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average11/700−17−60.8%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average19/200+3+18.8%

Quick answers

from the figures on this page

Server Rules

How is PUCA |HUN| OFFICIAL configured in terms of rules and settings?

No gather rate is given in the name of PUCA |HUN| OFFICIAL. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

Which map is played on PUCA |HUN| OFFICIAL?

The map on PUCA |HUN| OFFICIAL is procedural, size 3,500, with seed 474247971, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of PUCA |HUN| OFFICIAL?

In the top 4% of all ranked servers, PUCA |HUN| OFFICIAL is #936 on player hours over the last seven days.

How full is PUCA |HUN| OFFICIAL?

3 of 50 slots on PUCA |HUN| OFFICIAL are filled at the moment. The seven-day average is 13 players, with a peak of 48. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 45 players.

Wipe Frequency

What can you expect on wipe day for PUCA |HUN| OFFICIAL?

An average of 6 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 1 the crowd dropped below half.

How often does PUCA |HUN| OFFICIAL wipe?

The record holds too few of PUCA |HUN| OFFICIAL's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 8 days 8 hours old.

Server Overview

Where can PUCA |HUN| OFFICIAL be found?

No region is published by PUCA |HUN| OFFICIAL. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 51.178.187.59:28080.

What is the performance like on PUCA |HUN| OFFICIAL?

Average server fps for the last 48 hours is 115; the floor was 80. The entity count reached 92,781, covering buildings, deployables and all else in the world. Up to 5,389 MB of memory was used. A climbing entity count plus low fps is the lag players report.

PUCA |HUN| OFFICIAL runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what PUCA |HUN| OFFICIAL runs. The protocol has to match for you to join, and Steam applies that update.

Is PUCA |HUN| OFFICIAL up, and how consistent is its uptime?

Online at this moment: PUCA |HUN| OFFICIAL. Its own uptime figure dates the last restart to roughly 5 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 24 September 2026.

Tags & Filters

How should you interpret the tags on PUCA |HUN| OFFICIAL?

Published by PUCA |HUN| OFFICIAL for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

PUCA |HUN| OFFICIAL appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include PUCA |HUN| OFFICIAL: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Average players: 10+ on average.

How to Join

What is the process to join PUCA |HUN| OFFICIAL?

Type client.connect 51.178.187.59:28080 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.