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RUST ANALYTICS
LIVE37,821PLY11,463SRV
QUOTE 51.195.88.143:20560 Online EU checked 13m ago

AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]

moddedoxide
Players · last
0/ 200
+024h
0% full
7-day avg 0 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 5
Rank
#7,604
top 34% · #2000 in EU
Rank · 7d ago
#8,439
835 places up
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
14
player hours, last seven days
Map
4000
Custom Map · seed 1337
First seen
13 Sep 2026
azimuth.alkad.online

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 34% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
8.7 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 08:33 UTC3d ago 1 – running 0
Fri 2 Oct, 15:29 UTC12d ago 1 held half 8.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 647 on average305/350−88−22.4%
2R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 179 on average104/400−8−6.9%
3RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 73 on average30/400−24−44.5%
4R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average13/400+5+62.5%
5[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 26 on average18/50+1+6.9%
6US Hub 01EU · groups of 1000+ · 11 on average4/3300−9−69.4%

Quick answers

from the figures on this page

Rules & Settings

How is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] configured in terms of rules and settings?

No gather rate is given in the name of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]. The default group size of 8 players applies here. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

What is the current map on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

A procedural map of size 4,000 with seed 1337 runs on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK], created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.

Population

Where does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] sit in the rankings?

In the top 34% of all ranked servers, AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] is #7,604 on player hours over the last seven days and #2,000 in Europe.

How many players does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] have?

0 of 200 slots on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] are filled at the moment. The mean over the last seven days is 0 players, reaching 5 at its highest. At 16:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Frequency

What can you expect on wipe day for AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How often does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] wipe?

There are too few wipes on record for AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 3 days 23 hours ago the current world was created.

Server Info

Where can AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] be found?

In Europe, AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] lists itself with the EU tag. Rust Analytics reports the location a server claims, not the machine's actual location. 51.195.88.143:20560 is its address.

What is the performance like on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

The last 48 hours average 138 server fps, the low being 112. The entity count reached 25,486, covering buildings, deployables and all else in the world. Memory use peaked at 2,054 MB. What players feel as lag is low fps together with a rising entity count.

AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]. Your game needs the same protocol to get in; Steam takes care of the update.

Is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] up, and how consistent is its uptime?

Online at this moment: AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]. 13 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 96% uptime, 162 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Slot count: 200; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed over for aim and PvP practice; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The browser places this server in Europe, which AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Who is behind AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

9 other servers we track publish a alkad.online hostname, as does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK], so one operator most likely runs them all.

AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]: Rust servers: Europe, Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

The console route: start Rust, press F1, enter client.connect 51.195.88.143:20560. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^e,^d,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp200
Max players Slot count: 200.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Gameplay

^e
Minigames Minigames such as arenas, Bedwars and parkour.
^d
Combat training Loot is handed over for aim and PvP practice.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.