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RUST ANALYTICS
LIVE57,263PLY11,622SRV
QUOTE 51.79.46.239:20408 Online checked 15m ago

A Shockbyte Rust Server

moddedoxide
Players · last
0/ 3
+024h
0% full
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 3
Rank
#5,189
top 23%
Rank · 7d ago
#6,192
1003 places up
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
46
player hours, last seven days
Map
2700
Procedural Map · seed 1423
First seen
4 Oct 2026
no hostname published

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
5
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:07 UTC9d ago 5 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average63/245+33+113.0%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average28/1000−5−14.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average7/1000−6−47.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average38/700−47−55.1%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 73 on average34/200+10+44.7%

Quick answers

from the figures on this page

Rules & Settings

How is A Shockbyte Rust Server configured in terms of rules and settings?

No gather rate appears in the name of A Shockbyte Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 2,700, with seed 1423, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does A Shockbyte Rust Server hold in the server rankings?

In the top 23% of all ranked servers, A Shockbyte Rust Server is #5,189 on player hours over the last seven days.

How many players does A Shockbyte Rust Server have?

0 of 3 slots on A Shockbyte Rust Server are filled at the moment. The mean over the last seven days is 1 players, reaching 3 at its highest. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 3 players.

Wipe Cycle

What can you expect on wipe day for A Shockbyte Rust Server?

An average of 5 players marked the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd reached its peak.

How often does A Shockbyte Rust Server wipe?

The record holds too few of A Shockbyte Rust Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 9 days 1 hours old.

Server Overview

Where can A Shockbyte Rust Server be found?

There is no region published for A Shockbyte Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 51.79.46.239:20408.

Is A Shockbyte Rust Server performing well?

The last 48 hours average 233 server fps, the low being 216. At its peak it held 39,456 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,529 MB. What players feel as lag is low fps together with a rising entity count.

A Shockbyte Rust Server is on which Rust version?

The version in use at A Shockbyte Rust Server: Rust network protocol 2634 and build 167398, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is A Shockbyte Rust Server and is it currently online?

A Shockbyte Rust Server is up. It is taking players now. 42 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 26% uptime, 44 hours on out of 168. 4 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on A Shockbyte Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): Slot count: 3; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which A Shockbyte Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

A Shockbyte Rust Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, A Shockbyte Rust Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join A Shockbyte Rust Server?

The console route: start Rust, press F1, enter client.connect 51.79.46.239:20408. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp3
Max players Slot count: 3.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.