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RUST ANALYTICS
LIVE36,707PLY11,454SRV
QUOTE 51.81.166.171:28016 Online checked 10m ago

[US] Facepunch Nexus Staging - Red

official monthly wipes vanilla
Players · last
0/ 500
+024h
0% full
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#5,578
top 25%
Rank · 7d ago
#4,633
945 places down
Last wipe
14d ago
monthly schedule
Next wipe
22d 11h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
37
player hours, last seven days
Map
2500
Procedural Map · seed 4575464
First seen
13 Sep 2026
nexus_us_red.playrust.com

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 11h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 11hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 08:18 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average223/250+17+8.2%
2Rustopia.gg - US LargeNA · groups of 16+ · monthly · 210 on average108/200+14+14.4%
3Rusty Moose |US Small|NA · groups of 8+ · monthly · 198 on average100/200−7−6.9%
4Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 187 on average77/200+1+1.7%
5Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 150 on average122/175+26+27.4%
6RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 124 on average58/225+7+14.5%

Quick answers

from the figures on this page

Map and Rules

How is [US] Facepunch Nexus Staging - Red configured in terms of rules and settings?

No gather rate appears in the name of [US] Facepunch Nexus Staging - Red. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. It is listed in the Official tab in-game. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [US] Facepunch Nexus Staging - Red?

The map on [US] Facepunch Nexus Staging - Red is procedural, size 2,500, with seed 4575464, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of [US] Facepunch Nexus Staging - Red?

For the last seven days, [US] Facepunch Nexus Staging - Red holds rank #5,578 on player hours, in the top 25% of all ranked servers.

What is the population on [US] Facepunch Nexus Staging - Red?

0 of 500 slots on [US] Facepunch Nexus Staging - Red are filled right now. Average players over seven days: 0; peak: 3. The busiest hour in the last 48 hours was 22:00 UTC, with an average of 1 players.

Wipe Cycle

How does [US] Facepunch Nexus Staging - Red handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 10 hours after the wipe, the crowd peaked.

When does [US] Facepunch Nexus Staging - Red schedule its wipes?

A single monthly wipe is what [US] Facepunch Nexus Staging - Red runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 14 days 23 hours ago the current world was created. The tags state monthly wipes.

Server Details

What is the location of [US] Facepunch Nexus Staging - Red?

No region tag is published by [US] Facepunch Nexus Staging - Red, though its name points to North America. Rust Analytics reports the location a server claims, not the machine's actual location. 51.81.166.171:28016 is its address.

What is the performance like on [US] Facepunch Nexus Staging - Red?

Server fps over the last 48 hours: 59 on average, 57 at the lowest. At its peak it held 33,758 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,139 MB. Low fps and growing entities are the source of felt lag.

[US] Facepunch Nexus Staging - Red is on which Rust version?

The version in use at [US] Facepunch Nexus Staging - Red: Rust network protocol 2634 and build 166146, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is [US] Facepunch Nexus Staging - Red and is it currently online?

[US] Facepunch Nexus Staging - Red is up. It is taking players now. The reported uptime puts its last restart at about 14 days 21 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on [US] Facepunch Nexus Staging - Red?

These tags are published by [US] Facepunch Nexus Staging - Red and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166146 (Build): It runs build 166146; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): A non-standard tag, added by the owner or through a plugin; ^x (Unknown flag): A flag with no entry in Facepunch's documentation. Also in the tags and at the top of this page: current players, queue and world creation time.

Who is behind [US] Facepunch Nexus Staging - Red?

124 other servers we track publish a playrust.com hostname, as does [US] Facepunch Nexus Staging - Red, so one operator most likely runs them all.

[US] Facepunch Nexus Staging - Red appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, [US] Facepunch Nexus Staging - Red matches these lists: Rust tutorial servers, by population, Official Rust servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Connection

How can I connect to [US] Facepunch Nexus Staging - Red?

Type client.connect 51.81.166.171:28016 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs166146,sc2,^x,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166146
Build It runs build 166146.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc2
Custom tag A non-standard tag, added by the owner or through a plugin.
^x
Unknown flag A flag with no entry in Facepunch's documentation.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.