[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo
Key statistics
the figures behind the quote- Players now
- 0/ 25 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #11,489 top 51%
- Rank · 7d ago
- #6,200 ▼5289 places down
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- 4000 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 4.1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:48 UTC8d ago | 1 | – | running | 0 |
| Thu 1 Oct, 21:26 UTC FW12d ago | 2 | held half | 3.1 days | 0 |
| Sat 26 Sep, 22:03 UTC17d ago | 1 | held half | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average | 163/2000 | ▲+26+19.3% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 205 on average | 178/2000 | ▼−99−35.7% | |
| 3 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average | 17/200 | ▼−17−49.3% | |
| 4 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on average | 26/100 | ▼−54−67.5% | |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average | 92/200 | ▲+1+1.0% | |
| 6 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 65 on average | 30/100 | ▲+2+8.9% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?
No gather rate appears in the name of [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC is active.
What is the current map on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?
[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo uses a procedural map of size 4,000 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.
Player Count
What position does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo hold in the server rankings?
For the last seven days, [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo holds rank #11,489 on player hours, in the top 51% of all ranked servers.
What is the population on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?
0 of 25 slots on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo are filled right now. The seven-day average is 0 players, with a peak of 1.
Wipe Cycle
How does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo handle wipe day?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 18 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
How often does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo wipe?
There is no next wipe to predict for [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 8 days 23 hours ago the current world was created.
Server Overview
What is the location of [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?
For [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 51.81.167.131:60402.
How is the performance on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?
The last 48 hours average 59 server fps, the low being 37. At its peak it held 87,305 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,653 MB. What players feel as lag is low fps together with a rising entity count.
[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo and is it currently online?
The server is live: [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo is online. Its own uptime figure dates the last restart to roughly 11 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?
Published by [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp25 (Max players): Slot count: 25; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?
These Rust Analytics lists include [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?
The console route: start Rust, press F1, enter client.connect 51.81.167.131:60402. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp25,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8
Game
gmrust
mp25
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.