A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 3
- Rank
- #9,149 top 41%
- Rank · 7d ago
- #12,312 ▲3163 places up
- Last wipe
- resets 8 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 7 player hours, last seven days
- Map
- – Custom Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 17:45 UTC8h ago | – | – | – | 0 |
| Wed 14 Oct, 14:29 UTC11h ago | – | – | – | 0 |
| Mon 12 Oct, 16:48 UTC2d ago | – | – | – | 1 |
| Mon 12 Oct, 16:25 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 18:36 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 17:12 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 12:56 UTC3d ago | – | – | – | 0 |
| Thu 8 Oct, 09:08 UTC6d ago | 1 | halved by day 1 | 3.2 days | 0 |
| Wed 7 Oct, 19:17 UTC7d ago | 1 | – | 0.6 days | 0 |
| Tue 6 Oct, 15:46 UTC8d ago | 1 | – | 1.1 days | 0 |
| Mon 5 Oct, 17:30 UTC9d ago | 1 | – | 0.9 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Pickle Rust EU MonthlyEU · no group limit · 50 on average | 43/100 | ▼−7−13.3% | |
| 2 | MTRTESTgroups of 8+ · 1 on average | 0/1 | ▼−1 | |
| 3 | Buttered Cat | Wandering Tradergroups of 8+ · 1 on average | 0/10 | ▼−2−100.0% | |
| 4 | RatAttacK: No Honorgroups of 8+ · 1 on average | 0/50 | ▪+0 | |
| 5 | NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 160 on average | 163/500 | ▲+12+7.8% | |
| 6 | Vital Rust - EU MonthlyEU · no group limit · 83 on average | 89/100 | ▲+8+9.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on A Rust Server?
The name of A Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
Population
What position does A Rust Server hold in the server rankings?
For the last seven days, A Rust Server holds rank #9,149 on player hours, in the top 41% of all ranked servers.
What is the population on A Rust Server?
0 players are on A Rust Server now. The mean over the last seven days is 0 players, reaching 3 at its highest. At 16:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.
Wipe Frequency
How often does A Rust Server wipe?
A new world every few hours is what A Rust Server does. None of those resets is a wipe, and no wipe schedule is kept.
Server Details
What is the server location for A Rust Server?
No region is published by A Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 51.91.52.81:28015.
A Rust Server runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on A Rust Server. The protocol has to match for you to join, and Steam applies that update.
Is A Rust Server up, and how consistent is its uptime?
A Rust Server is up. It is taking players now. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on A Rust Server?
Published by A Rust Server for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp0 (Max players): It holds 0 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does A Rust Server show up in Rust Analytics lists and filters?
On Rust Analytics, A Rust Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
What is the process to join A Rust Server?
The console route: start Rust, press F1, enter client.connect 51.91.52.81:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8
Game
gmvanilla
mp0
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.