My Local Rust Server
Key statistics
the figures behind the quote- Players now
- 2/ 3 67% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,651 top 57%
- Rank · 7d ago
- #6,033 ▼7618 places down
- Last wipe
- 19d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- teams off players per team
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 05:11 UTC19d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 7 on average | 5/100 | ▲+1+20.0% | |
| 2 | Blackland#001 | HardcoreNA · no group limit · monthly · 3 on average | 9/100 | ▲+8+671.4% | |
| 3 | TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average | 0/100 | ▪+0 | |
| 4 | Stumpy Hardcore Solo Only | No Tech Tree | Raid WindowNA · no group limit · biweekly · 2 on average | 4/50 | ▲+1+41.2% | |
| 5 | [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average | 0/50 | ▼−1 | |
| 6 | Wompa Land Hardcore PVE |Zombies|AI|1xgroups of 8+ · 1x · 1 on average | 0/100 | ▪+0 |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on My Local Rust Server?
The name of My Local Rust Server carries no gather rate. No group limit is published. It runs hardcore, Facepunch's hardest mode. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on My Local Rust Server?
My Local Rust Server uses a procedural map, which the game generates.
Player Count
Where does My Local Rust Server sit in the rankings?
In the top 57% of all ranked servers, My Local Rust Server is #13,651 on player hours over the last seven days.
How full is My Local Rust Server?
At present, My Local Rust Server is offline; the last sighting was 13 days 8 hours ago.
Wipe Cycle
What can you expect on wipe day for My Local Rust Server?
The average peak across its recent wipes is 3 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does My Local Rust Server wipe?
There are too few wipes on record for My Local Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 19 days 1 hours ago the current world was created.
Server Details
What is the location of My Local Rust Server?
For My Local Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 58.104.146.249:28015.
What Rust version is My Local Rust Server running?
Rust network protocol 2633 and build 163207 on Windows is what My Local Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is My Local Rust Server up, and how consistent is its uptime?
My Local Rust Server is down. The last time we saw it was 13 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
How should you interpret the tags on My Local Rust Server?
The game's server browser reads gmhardcore (Game mode): The hardcore ruleset, a tougher mode; mp3 (Max players): Capacity: 3 slots; ts0 (Group limit): The team system is off; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): Build 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which My Local Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
My Local Rust Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, My Local Rust Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Joining the Server
What is the process to join My Local Rust Server?
Type client.connect 58.104.146.249:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2633,gmhardcore,cs163207,ts0,^o^z
Game
gmhardcore
mp3
ts0
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.