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RUST ANALYTICS
LIVE40,940PLY11,533SRV
QUOTE 58.8.181.240:28015 Offline checked 15h ago

Server name on in-game server list

moddedcarbon
Players · last
1/ 5
+124h
20% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 1
Rank
#5,253
top 24%
Rank · 7d ago
–
not ranked a week ago
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
44
player hours, last seven days
Map
–
Custom Map
First seen
9 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75104:0008:0012:0016:0007:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average19/300−4−16.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average18/245−5−22.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average4/1000−4−52.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−3−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average8/700−16−67.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Server name on in-game server list?

No gather rate appears in the name of Server name on in-game server list. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Population

What position does Server name on in-game server list hold in the server rankings?

For the last seven days, Server name on in-game server list holds rank #5,253 on player hours, in the top 24% of all ranked servers.

How full is Server name on in-game server list?

At present, Server name on in-game server list is offline; the last sighting was 15 hours ago. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 1 players.

Wipe Schedule

How often does Server name on in-game server list wipe?

There are too few wipes on record for Server name on in-game server list to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 16 hours ago the current world was created.

Server Info

What is the server location for Server name on in-game server list?

For Server name on in-game server list, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 58.8.181.240:28015 is its address.

Server name on in-game server list is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Server name on in-game server list. Your game needs the same protocol to get in; Steam takes care of the update.

Is Server name on in-game server list up, and how consistent is its uptime?

Server name on in-game server list is down. The last time we saw it was 15 hours ago. The last 4 full days give 53% uptime, 51 hours on out of 96. First sighting by Rust Analytics: 9 October 2026.

Tags & Filters

How should you interpret the tags on Server name on in-game server list?

These tags are published by Server name on in-game server list and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Server name on in-game server list show up in Rust Analytics lists and filters?

On Rust Analytics, Server name on in-game server list matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Server name on in-game server list?

The console route: start Rust, press F1, enter client.connect 58.8.181.240:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity: 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.