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RUST ANALYTICS
LIVE37,485PLY11,468SRV
QUOTE 59.39.216.190:28015 Offline EA checked 7d ago

test01

biweekly wipes
Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,672
top 62% · #476 in EA
Rank · 7d ago
#11,865
1807 places down
Last wipe
13d ago
biweekly schedule
Next wipe
21h
Fri 16 Oct, 05:49 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
7 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeFriday 16 October, 05:49 UTCin 21h

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 45 on average444/275+411+1259.2%
2Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 29 on average13/215−3−20.0%
3Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 24 on average110/200+97+719.9%
4[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 8 on average3/200−5−60.4%
5JP ONLY 2WEEK SOLO/DUO/TORIO#83EA · groups of 8+ · biweekly · 8 on average0/60−2−100.0%
6[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 3 on average0/100+0

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on test01?

The name of test01 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.

What is the current map on test01?

A procedural map runs on test01, created by the game.

Population

Where does test01 sit in the rankings?

In the top 62% of all ranked servers, test01 is #13,672 on player hours over the last seven days and #476 in Asia.

What is the population on test01?

Right now, test01 is offline; the last sighting was 7 days 11 hours ago.

Wipe Schedule

When does test01 schedule its wipes?

From biweekly: 14 days after its last wipe, the next wipe at test01 is estimated. The date of its next wipe is Friday 16 October at 05:49 UTC. Its world now is 13 days 2 hours old. A fortnightly wipe is published in its tags.

Server Overview

What is the location of test01?

The EA tag and Asia are what test01 lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. 59.39.216.190:28015 is its address.

test01 is on which Rust version?

The version in use at test01: Rust network protocol 2634 and build 167058, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of test01?

Offline at this moment: test01. Last seen 7 days 11 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 7 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on test01?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): It runs build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; EA (East Asia): The server browser files it under East Asia, which test01 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature test01?

On Rust Analytics, test01 matches these lists: Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connection

What is the process to join test01?

Type client.connect 59.39.216.190:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167058
Build It runs build 167058.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.