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RUST ANALYTICS
LIVE44,746PLY11,562SRV
QUOTE 62.83.16.220:28015 Online EU · ger checked 10m ago

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly

monthly wipes moddedcarbonpve
Players · last
0/ 50
+024h
0% full
Day range 0 6
7-day avg 1 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 7
Rank
#3,246
top 15% · #1196 in EU
Rank · 7d ago
#4,435
1189 places up
Last wipe
12d ago
monthly schedule
Next wipe
22d 17h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
175
player hours, last seven days
Map
3500
Procedural Map · seed 1541797379
First seen
15 Sep 2026
no hostname published

Players

AveragePeak
0246802:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 7 players.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 17h

The force wipe · high confidence

wipe-day peak
3
players, last three wipes

Coming wipes

  1. 22d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average15/200−9−37.9%
2[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average20/150+5+36.6%
3YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average15/100+2+20.0%
4[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average8/200−2−18.6%
5Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average13/100+5+69.6%
6[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average14/200−1−8.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

No gather rate appears in the name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. Groups can contain a maximum of 8 players, the default for the game. It runs pve, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the current map on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

A procedural map of size 3,500 with seed 1541797379 runs on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

In the top 15% of all ranked servers, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is #3,246 on player hours over the last seven days and #1,196 in Europe.

How many players does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly have?

0 of 50 slots on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly are filled right now. The mean over the last seven days is 1 players, reaching 7 at its highest. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 5 players.

Wipe Cycle

What can you expect on wipe day for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

An average of 3 players marked the busiest point of its recent wipes. 23 hours after the latest wipe, the crowd reached its peak.

On what cycle does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipe?

A single monthly wipe is what ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 7 hours ago the current world was created. Its tags list a wipe each month.

Server Info

What is the server location for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Its region code is ger, and ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly lists itself in Europe with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 62.83.16.220:28015.

How is the performance on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

The last 48 hours average 79 server fps, the low being 56. The entity count reached 75,161, covering buildings, deployables and all else in the world. The memory ceiling reached 3,985 MB. Low fps and growing entities are the source of felt lag.

What Rust version is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly running?

Rust network protocol 2634 and build 166494 on Linux is what ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

The server is live: ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is online. Its own uptime figure dates the last restart to roughly 20 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 15 September 2026.

Tags & Filters

What is the meaning of the tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

These tags are published by ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rger (Region code): Region code ger; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): The world is the danger here, not other players; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The browser places this server in Europe. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

These Rust Analytics lists include ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: Rust servers: Europe, Modded Rust servers, Best Rust PvE servers and Rust zombie servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

The console route: start Rust, press F1, enter client.connect 62.83.16.220:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/fAxbJ6g5Hf.

Server tags

what each one means

Published as mp50,ptrak,$rger,v2634,^z,^y,^m,EU,^p,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build It runs build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$rger
Region code Region code ger.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.