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RUST ANALYTICS
LIVE37,947PLY11,525SRV
QUOTE 62.83.16.220:28215 Offline EU checked 12d ago

ZN staging (private)

monthly wipes moddedcarbonpve
Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,508
top 70% · #2530 in EU
Rank · 7d ago
#8,068
8440 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 15h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep2 Oct5 Oct8 Oct

Top 70% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 15h

The force wipe · high confidence

usual gap
0.9 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 15hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:46 UTC12d ago 0 – running 0
Tue 29 Sep, 12:07 UTC14d ago 1 – 2 days 1
Mon 28 Sep, 14:44 UTC15d ago 1 – 0.9 days 1
Mon 28 Sep, 05:50 UTC15d ago 1 – 0.4 days 1
Sun 27 Sep, 16:03 UTC16d ago 1 – 0.6 days 0
Thu 24 Sep, 11:26 UTC19d ago 0 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average2/200−22−91.7%
2[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average7/150−12−62.3%
3YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average3/100−1−20.0%
4[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average5/200−9−64.3%
5Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average8/100+0+3.2%
6[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average14/200+2+12.0%

Quick answers

from the figures on this page

Rules & Settings

How is ZN staging (private) configured in terms of rules and settings?

No gather rate appears in the name of ZN staging (private). Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is active.

Which map is played on ZN staging (private)?

A procedural map runs on ZN staging (private), created by the game.

Player Count

What position does ZN staging (private) hold in the server rankings?

On seven-day player hours, ZN staging (private) sits at #16,508, in the top 70% across ranked servers and #2,530 in Europe.

How many players does ZN staging (private) have?

At present, ZN staging (private) is offline; the last sighting was 12 days 14 hours ago.

Wipe Schedule

What can you expect on wipe day for ZN staging (private)?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does ZN staging (private) schedule its wipes?

Once a month, at the force wipe, ZN staging (private) wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 12 days 15 hours. Its tags list a wipe each month.

Server Overview

Where can ZN staging (private) be found?

The EU tag and Europe are what ZN staging (private) lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 62.83.16.220:28215 is its address.

ZN staging (private) is on which Rust version?

The version in use at ZN staging (private): Rust network protocol 2634 and build 166465, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is ZN staging (private) up, and how consistent is its uptime?

ZN staging (private) is down. The last time we saw it was 12 days 14 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 23 September 2026.

Tags & Filters

What is the meaning of the tags on ZN staging (private)?

Published by ZN staging (private) for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166465 (Build): Game build: 166465; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): The world is the danger here, not other players; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The browser places this server in Europe. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does ZN staging (private) show up in Rust Analytics lists and filters?

On Rust Analytics, ZN staging (private) matches these lists: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

How can I connect to ZN staging (private)?

Type client.connect 62.83.16.220:28215 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs166465,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Capacity: 4 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166465
Build Game build: 166465.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.