[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY
Key statistics
the figures behind the quote- Players now
- 1/ 75 1% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #6,674 top 30% · #1070 in NA
- Rank · 7d ago
- #5,013 ▼1661 places down
- Last wipe
- 13d ago monthly schedule
- Next wipe
- 21d 19h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 21 player hours, last seven days
- Map
- 4500 Procedural Map · seed 431234
- First seen
- 13 Sep 2026 modded.hzn.gg
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 14 days between real wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 4
Coming wipes
- 21d 19hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW13d ago | 3 | – | running | 0 |
| Thu 17 Sep, 17:07 UTC27d ago | 3 | halved by day 4 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 50 on average | 59/175 | ▼−19−24.0% | |
| 2 | Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 17 on average | 9/90 | ▼−5−33.6% | |
| 3 | Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average | 3/1000 | ▼−2−44.1% | |
| 4 | [US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average | 4/50 | ▼−2−31.3% | |
| 5 | Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average | 4/50 | ▲+2+100.0% | |
| 6 | Testing GroundsNA · groups of 8+ · monthly · 2 on average | 2/15 | ▪+0+22.2% |
Quick answers
from the figures on this pageServer Rules
How is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY configured in terms of rules and settings?
No gather rate appears in the name of [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
The map on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is procedural, size 4,500, with seed 431234, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What position does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY hold in the server rankings?
On seven-day player hours, [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY sits at #6,674, in the top 30% across ranked servers and #1,070 in North America.
How many players does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY have?
1 of 75 slots on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY are filled right now. The mean over the last seven days is 0 players, reaching 2 at its highest. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 1 players.
Wipe Schedule
How does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY handle wipe day?
Recent wipes at this server drew an average peak of 3 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 4 the crowd dropped below half.
How often does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY wipe?
A single monthly wipe is what [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 13 days 5 hours ago the current world was created. A monthly wipe schedule is published in its tags.
Server Overview
What is the location of [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
The NA tag and North America are what [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. 64.140.169.51:28015 is its address.
How is the performance on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
Server fps over the last 48 hours: 206 on average, 154 at the lowest. The entity count reached 130,384, covering buildings, deployables and all else in the world. Memory use peaked at 5,750 MB. What players feel as lag is low fps together with a rising entity count.
What Rust version is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY running?
The build is Rust network protocol 2634 and build 166494 on Linux, running on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
The server is live: [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is online. Its own uptime figure dates the last restart to roughly 34 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
These tags are published by [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The server browser files it under North America. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Who is behind [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
The same operator most likely runs [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY and the 1 other server we track that publishes a hzn.gg hostname.
[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
The console route: start Rust, press F1, enter client.connect 64.140.169.51:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/nNrtKd8vF4.
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2634,^m,NA,gmvanilla,cs166494,ts8,^o^z
Game
gmvanilla
mp75
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
