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RUST ANALYTICS
LIVE48,614PLY11,579SRV
QUOTE 64.26.46.102:28015 Offline checked 13d ago

VibeRust | Whitelisted only

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,717
top 70%
Rank · 7d ago
#15,586
1131 places down
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average25/245+1+6.0%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+1+0.7%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average12/1000−3−20.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000−4−47.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average14/700−36−72.3%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average20/200+4+25.7%

Quick answers

from the figures on this page

Server Rules

How is VibeRust | Whitelisted only configured in terms of rules and settings?

No gather rate is given in the name of VibeRust | Whitelisted only. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on VibeRust | Whitelisted only?

The game generates the procedural map on VibeRust | Whitelisted only.

Activity

Where does VibeRust | Whitelisted only sit in the rankings?

For the last seven days, VibeRust | Whitelisted only holds rank #16,717 on player hours, in the top 70% of all ranked servers.

How many players does VibeRust | Whitelisted only have?

Right now, VibeRust | Whitelisted only is offline; the last sighting was 13 days 2 hours ago.

Wipe Schedule

When does VibeRust | Whitelisted only schedule its wipes?

There are too few wipes on record for VibeRust | Whitelisted only to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 16 days 7 hours old.

Server Info

Where can VibeRust | Whitelisted only be found?

There is no region published for VibeRust | Whitelisted only. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 64.26.46.102:28015 is its address.

VibeRust | Whitelisted only is on which Rust version?

The version in use at VibeRust | Whitelisted only: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is VibeRust | Whitelisted only up, and how consistent is its uptime?

Offline at this moment: VibeRust | Whitelisted only. Last seen 13 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 27 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on VibeRust | Whitelisted only?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which VibeRust | Whitelisted only publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

VibeRust | Whitelisted only appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include VibeRust | Whitelisted only: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

How can I connect to VibeRust | Whitelisted only?

Type client.connect 64.26.46.102:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.