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RUST ANALYTICS
LIVE40,075PLY11,529SRV
QUOTE 64.31.32.2:28015 Online checked 13m ago

Die Jedi Scum

moddedoxide
Players · last
0/ 1000
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 1000
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
#16,709
742 places up
Last wipe
66d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3750
Procedural Map · seed 571006982
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123411:0019:0002:0010:0017:0001:00

Hourly average and peak, UTC.

Server performance

02040608011:0019:0002:0010:0017:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average19/300−13−39.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average25/245+5+23.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−6−56.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−5−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average9/700−16−64.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Die Jedi Scum?

No gather rate is given in the name of Die Jedi Scum. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is disabled.

What is the current map on Die Jedi Scum?

Die Jedi Scum uses a procedural map of size 3,750 with seed 571006982, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of Die Jedi Scum?

In the top 71% of all ranked servers, Die Jedi Scum is #15,967 on player hours over the last seven days.

How many players does Die Jedi Scum have?

0 of 1,000 slots on Die Jedi Scum are filled right now. Average players over the last seven days: 0.

Wipe Schedule

When does Die Jedi Scum schedule its wipes?

No rhythm can be told for Die Jedi Scum yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 66 days 1 hours old.

Server Info

Where can Die Jedi Scum be found?

No region is published by Die Jedi Scum. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 64.31.32.2:28015.

How is the performance on Die Jedi Scum?

Average server fps for the last 48 hours is 59; the floor was 36. 82,344 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 1,995 MB. What players feel as lag is low fps together with a rising entity count.

Die Jedi Scum runs which version of Rust?

Rust network protocol 2632 and build 161125 on Linux is what Die Jedi Scum runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Die Jedi Scum?

Die Jedi Scum is up. It is taking players now. The reported uptime puts its last restart at about 14 hours ago. 89% is its uptime for the last 7 full days, 149 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on Die Jedi Scum?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1000 (Max players): Slot count: 1,000; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): Your game must run protocol 2632 to connect; cs161125 (Build): Build 161125; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which Die Jedi Scum publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Die Jedi Scum?

These Rust Analytics lists include Die Jedi Scum: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

How can I connect to Die Jedi Scum?

Type client.connect 64.31.32.2:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://qonix.co.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1000
Max players Slot count: 1,000.
ts8
Group limit At the game default, teams hold up to 8.
v2632
Protocol Your game must run protocol 2632 to connect.
cs161125
Build Build 161125.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.