MTRTEST
Key statistics
the figures behind the quote- Players now
- 2/ 1 200% full
- Change · 24h
- ▲+2 no reading a day ago
- 7-day average
- 1 peak 3
- Rank
- #4,400 top 20%
- Rank · 7d ago
- #7,259 ▲2859 places up
- Last wipe
- resets 14 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 74 player hours, last seven days
- Map
- – Custom Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 09:12 UTC16h ago | – | – | – | 2 |
| Wed 14 Oct, 07:44 UTC18h ago | – | – | – | 2 |
| Tue 13 Oct, 20:29 UTC1d ago | – | – | – | 0 |
| Tue 13 Oct, 17:29 UTC1d ago | – | – | – | 2 |
| Mon 12 Oct, 10:31 UTC2d ago | – | – | – | 1 |
| Sun 11 Oct, 16:39 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 15:51 UTC3d ago | – | – | – | 3 |
| Sun 11 Oct, 08:08 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 07:09 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 06:12 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 05:26 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 03:43 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 03:04 UTC3d ago | – | – | – | 0 |
| Fri 9 Oct, 21:46 UTC5d ago | – | – | – | 1 |
| Tue 6 Oct, 21:53 UTC8d ago | – | – | – | 2 |
| Tue 6 Oct, 20:11 UTC8d ago | – | – | – | 1 |
| Tue 6 Oct, 19:47 UTC8d ago | 2 | held half | 3.1 days | 2 |
| Thu 1 Oct, 22:36 UTC FW13d ago | 1 | held half | 4.9 days | 1 |
| Thu 1 Oct, 01:33 UTC14d ago | 2 | – | 0.9 days | 1 |
| Tue 29 Sep, 06:01 UTC15d ago | 2 | – | 1.8 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Pickle Rust EU MonthlyEU · no group limit · 50 on average | 51/100 | ▲+1+2.9% | |
| 2 | MTRTESTgroups of 8+ · 1 on average | 0/1 | ▼−1 | |
| 3 | Buttered Cat | Wandering Tradergroups of 8+ · 1 on average | 0/10 | ▼−2−100.0% | |
| 4 | RatAttacK: No Honorgroups of 8+ · 1 on average | 0/50 | ▪+0 | |
| 5 | NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 160 on average | 158/500 | ▲+7+4.5% | |
| 6 | Vital Rust - EU MonthlyEU · no group limit · 83 on average | 69/100 | ▼−12−15.3% |
Quick answers
from the figures on this pageMap and Rules
How is MTRTEST configured in terms of rules and settings?
No gather rate appears in the name of MTRTEST. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.
Activity
What position does MTRTEST hold in the server rankings?
In the top 20% of all ranked servers, MTRTEST is #4,400 on player hours over the last seven days.
How many players does MTRTEST have?
At present, MTRTEST is offline; the last sighting was 13 hours ago. The mean over the last seven days is 1 players, reaching 3 at its highest. The busiest hour in the last 48 hours was 22:00 UTC, with an average of 2 players.
Wipe Frequency
When does MTRTEST schedule its wipes?
No wipe schedule exists for MTRTEST: it makes a new world every few hours. Those resets are not wipes.
Server Info
Where can MTRTEST be found?
No region is published by MTRTEST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 64.40.8.143:21015 is its address.
What Rust version is MTRTEST running?
Rust network protocol 2634 and build 167584 on Linux is what MTRTEST runs. Joining requires the same protocol on your game, which Steam updates.
Is MTRTEST up, and how consistent is its uptime?
MTRTEST is down. The last time we saw it was 13 hours ago. 45% is its uptime for the last 7 full days, 76 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
What is the meaning of the tags on MTRTEST?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which MTRTEST publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature MTRTEST?
The following Rust Analytics lists feature MTRTEST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to Join
What is the process to join MTRTEST?
The console route: start Rust, press F1, enter client.connect 64.40.8.143:21015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp1
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.