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RUST ANALYTICS
LIVE40,075PLY11,529SRV
QUOTE 64.40.9.103:28369 Online checked 13m ago

Hoggy PVE

moddedoxide
Players · last
0/ 200
+024h
0% full
Day range 0 4
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 4
Rank
#4,660
top 21%
Rank · 7d ago
#4,496
164 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
64
player hours, last seven days
Map
4250
Procedural Map · seed 1403552188
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

01020304004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.9 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW12d ago 3 – running 0
Thu 17 Sep, 20:22 UTC26d ago 4 halved by day 3 13.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average19/300−13−39.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average25/245+5+23.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−6−56.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−5−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average9/700−16−64.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Hoggy PVE?

No gather rate is given in the name of Hoggy PVE. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

Which map is played on Hoggy PVE?

The map on Hoggy PVE is procedural, size 4,250, with seed 1403552188, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of Hoggy PVE?

In the top 21% of all ranked servers, Hoggy PVE is #4,660 on player hours over the last seven days.

How many players does Hoggy PVE have?

0 of 200 slots on Hoggy PVE are filled at the moment. The mean over the last seven days is 0 players, reaching 4 at its highest. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 2 players.

Wipe Frequency

How does Hoggy PVE handle wipe day?

Recent wipes at this server drew an average peak of 4 players. On the latest wipe, 22 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 3 the crowd dropped below half.

On what cycle does Hoggy PVE wipe?

There are too few wipes on record for Hoggy PVE to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 8 hours.

Server Info

What is the location of Hoggy PVE?

No region is published by Hoggy PVE. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 64.40.9.103:28369 is its address.

Is Hoggy PVE performing well?

The last 48 hours average 12 server fps, the low being 5. 118,899 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 5,944 MB. A climbing entity count plus low fps is the lag players report.

Hoggy PVE runs which version of Rust?

The version in use at Hoggy PVE: Rust network protocol 2634 and build 167398, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is Hoggy PVE up, and how consistent is its uptime?

Hoggy PVE is up. It is taking players now. Its own uptime figure dates the last restart to roughly 2 days 20 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on Hoggy PVE?

Published by Hoggy PVE for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Slot count: 200; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

Hoggy PVE appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Hoggy PVE matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Hoggy PVE?

Type client.connect 64.40.9.103:28369 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/STbsTAM.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp200
Max players Slot count: 200.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.