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RUST ANALYTICS
LIVE49,891PLY11,600SRV
QUOTE 64.40.9.169:28015 Online checked 10m ago

Midlands [PVE] BradleyGuards and custom maps

moddedcarbon
Players · last
0/ 100
+024h
0% full
Day range 0 2
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 3
Rank
#4,144
top 19%
Rank · 7d ago
#3,406
738 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
91
player hours, last seven days
Map
4250
Procedural Map · seed 1583848389
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5201:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

01020304001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
14.1 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:49 UTC FW12d ago 5 – running 0
Thu 17 Sep, 17:26 UTC26d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average30/245+6+27.2%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+1+0.7%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average13/1000−2−13.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000−3−34.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average17/700−34−66.3%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average21/200+5+31.9%

Quick answers

from the figures on this page

Server Rules

How is Midlands [PVE] BradleyGuards and custom maps configured in terms of rules and settings?

The name of Midlands [PVE] BradleyGuards and custom maps carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Midlands [PVE] BradleyGuards and custom maps?

The map on Midlands [PVE] BradleyGuards and custom maps is procedural, size 4,250, with seed 1583848389, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does Midlands [PVE] BradleyGuards and custom maps sit in the rankings?

In the top 19% of all ranked servers, Midlands [PVE] BradleyGuards and custom maps is #4,144 on player hours over the last seven days.

How full is Midlands [PVE] BradleyGuards and custom maps?

On Midlands [PVE] BradleyGuards and custom maps, 0 players are in now, out of 100 slots. The mean over the last seven days is 1 players, reaching 3 at its highest. At 18:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Cycle

What can you expect on wipe day for Midlands [PVE] BradleyGuards and custom maps?

An average of 4 players marked the busiest point of its recent wipes. On the latest wipe, 3 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

On what cycle does Midlands [PVE] BradleyGuards and custom maps wipe?

There are too few wipes on record for Midlands [PVE] BradleyGuards and custom maps to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 5 hours.

Server Details

What is the server location for Midlands [PVE] BradleyGuards and custom maps?

There is no region published for Midlands [PVE] BradleyGuards and custom maps. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 64.40.9.169:28015.

What is the performance like on Midlands [PVE] BradleyGuards and custom maps?

Average server fps for the last 48 hours is 30; the floor was 30. The entity count reached 109,822, covering buildings, deployables and all else in the world. The memory ceiling reached 4,999 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Midlands [PVE] BradleyGuards and custom maps running?

Rust network protocol 2634 and build 167781 on Linux is what Midlands [PVE] BradleyGuards and custom maps runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Midlands [PVE] BradleyGuards and custom maps up, and how consistent is its uptime?

Midlands [PVE] BradleyGuards and custom maps is up. It is taking players now. Its own uptime figure dates the last restart to roughly 7 hours ago. 7 full days have passed with 86% uptime, 144 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Midlands [PVE] BradleyGuards and custom maps?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework, which Midlands [PVE] BradleyGuards and custom maps publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Midlands [PVE] BradleyGuards and custom maps?

The following Rust Analytics lists feature Midlands [PVE] BradleyGuards and custom maps: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Midlands [PVE] BradleyGuards and custom maps?

The console route: start Rust, press F1, enter client.connect 64.40.9.169:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/tQetw4M.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.