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RUST ANALYTICS
LIVE50,009PLY11,602SRV
QUOTE 64.40.9.223:28169 Online checked 9m ago

expired - reason: unpaid

moddedoxide
Players · last
0/ 60
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 60
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#6,808
top 30%
Rank · 7d ago
#7,305
497 places up
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
20
player hours, last seven days
Map
3750
Procedural Map · seed 1004191596
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

01020304001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 14:45 UTC9d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average31/245+7+31.4%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.8%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average14/1000−1−7.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000−3−34.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average18/700−32−64.4%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average24/200+8+50.8%

Quick answers

from the figures on this page

Map and Rules

How is expired - reason: unpaid configured in terms of rules and settings?

No gather rate is given in the name of expired - reason: unpaid. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is not active.

Which map is played on expired - reason: unpaid?

expired - reason: unpaid uses a procedural map of size 3,750 with seed 1004191596, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of expired - reason: unpaid?

For the last seven days, expired - reason: unpaid holds rank #6,808 on player hours, in the top 30% of all ranked servers.

How many players does expired - reason: unpaid have?

On expired - reason: unpaid, 0 players are in now, out of 60 slots. Average players over seven days: 0; peak: 1. At 20:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

What can you expect on wipe day for expired - reason: unpaid?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

When does expired - reason: unpaid schedule its wipes?

There are too few wipes on record for expired - reason: unpaid to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 9 days 9 hours ago the current world was created.

Server Info

What is the server location for expired - reason: unpaid?

No region is published by expired - reason: unpaid. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 64.40.9.223:28169.

Is expired - reason: unpaid performing well?

Average server fps for the last 48 hours is 6; the floor was 5. The entity count reached 89,090, covering buildings, deployables and all else in the world. Memory use peaked at 3,179 MB. A climbing entity count plus low fps is the lag players report.

expired - reason: unpaid is on which Rust version?

The version in use at expired - reason: unpaid: Rust network protocol 2634 and build 167398, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is expired - reason: unpaid up, and how consistent is its uptime?

Online at this moment: expired - reason: unpaid. The reported uptime puts its last restart at about 3 days 5 hours ago. 7 full days have passed with 86% uptime, 144 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on expired - reason: unpaid?

Published by expired - reason: unpaid for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp60 (Max players): Slot count: 60; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does expired - reason: unpaid show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature expired - reason: unpaid: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join expired - reason: unpaid?

Type client.connect 64.40.9.223:28169 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp60
Max players Slot count: 60.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.