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RUST ANALYTICS
LIVE54,026PLY11,519SRV
QUOTE 66.51.96.51:28000 Online NA checked 14m ago

[US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8

2x biweekly wipes moddedoxide
Players · last
0/ 75
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 75
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#12,862
top 58% · #1416 in NA
Rank · 7d ago
–
not ranked a week ago
Last wipe
2h ago
biweekly schedule
Next wipe
13d 19h
Sat 31 Oct, 01:37 UTC
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
2
player hours, last seven days
Map
4200
Procedural Map · seed 1091
First seen
17 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75100:0001:0002:0003:0004:00Wiped Sat 17 Oct, 03:14 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
01020304000:0001:0002:0003:0004:00Wiped Sat 17 Oct, 03:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 58% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSaturday 31 October, 01:37 UTCin 13d 19h

Its biweekly schedule tag · low confidence

Coming wipes

  1. 13d 19hSat 31 Oct, 01:37 UTC
  2. 19d 13hThu 5 Nov, 19:00 UTCFW
  3. 27d 19hSat 14 Nov, 01:37 UTC
  4. 41d 19hSat 28 Nov, 01:37 UTC

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 01:37 UTC4h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 105 on average552/600+37+7.1%
2(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | JUST WIPEDNA · groups of 8+ · 2x · biweekly · 2 on average3/100+3
3TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | BiweeklyNA · groups of 8+ · 2x · biweekly · 1 on average2/100+0−14.3%
4HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 132 on average64/100−34−34.5%
5HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 125 on average306/345+284+1306.9%
6US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 122 on average82/200+9+12.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8?

[US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 carries its gather rate in its name: 2x. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8?

[US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 uses a procedural map of size 4,200 with seed 1091, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8?

On seven-day player hours, [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 sits at #12,862, in the top 58% across ranked servers and #1,416 in North America.

What is the population on [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8?

0 of 75 slots on [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 are filled at the moment. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 1 players.

Wipe Schedule

How often does [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 wipe?

Its tag guides the prediction, as [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 has too few wipes on record to confirm its schedule. On Saturday 31 October at 01:37 UTC the next wipe is due. 2 hours ago the current world was created. Its tags carry a wipe schedule of every two weeks.

Server Overview

What is the location of [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8?

In North America, [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 66.51.96.51:28000 is its address.

What is the performance like on [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8?

Average server fps for the last 48 hours is 18; the floor was 5. At its peak it held 115,164 entities: buildings, deployables and the rest of the world. Up to 2,525 MB of memory was used. Low fps and growing entities are the source of felt lag.

[US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8. The protocol has to match for you to join, and Steam applies that update.

Is [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 up, and how consistent is its uptime?

Online at this moment: [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8. Its own uptime figure dates the last restart to roughly 49 minutes ago. The earliest Rust Analytics saw it was 17 October 2026.

Tags and Rankings

How should you interpret the tags on [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp75 (Max players): Slot count: 75; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): North America is its browser listing, which [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

[US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8: 2x Rust servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x.

Connection

How can I connect to [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8?

Type client.connect 66.51.96.51:28000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://www.youtube.com/@TheBigTunaShow?cbrd=1&ucbcb=1.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,^b,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp75
Max players Slot count: 75.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.