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RUST ANALYTICS
LIVE33,084PLY11,473SRV
QUOTE 66.51.96.91:28000 Online NA checked 10m ago

[US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly}

2x biweekly wipes moddedoxide
Players · last
1/ 100
+124h
1% full
Day range 0 2
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 4
Rank
#5,328
top 24% · #911 in NA
Rank · 7d ago
#15,868
10540 places up
Last wipe
2d ago
biweekly schedule
Next wipe
4d 17h
Mon 19 Oct, 21:53 UTC
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
41
player hours, last seven days
Map
3000
Procedural Map · seed 1
First seen
5 Oct 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

02040608005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct11 Oct13 Oct15 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeMonday 19 October, 21:53 UTCin 4d 17h

Every Monday at 21:53 UTC · low confidence

usual gap
7 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

Coming wipes

  1. 4d 17hMon 19 Oct, 21:53 UTC
  2. 11d 17hMon 26 Oct, 21:53 UTC
  3. 18d 17hMon 2 Nov, 21:53 UTC
  4. 21d 14hThu 5 Nov, 19:00 UTCFW
  5. 25d 17hMon 9 Nov, 21:53 UTC
  6. 32d 17hMon 16 Nov, 21:53 UTC
  7. 39d 17hMon 23 Nov, 21:53 UTC

The first 48 hours of its last wipes

Mon 12 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:53 UTC2d ago 4 – running 2
Mon 5 Oct, 21:21 UTC9d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 3 on average6/100+4+278.9%
2(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILLNA · groups of 8+ · 2x · biweekly · 2 on average2/100+0+22.2%
3TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | BiweeklyNA · groups of 8+ · 2x · biweekly · 1 on average0/100−1
4C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++NA · groups of 99+ · 2x · biweekly · 1 on average0/250+0
5US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 142 on average142/200+29+25.4%
6Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 131 on average56/100−20−26.3%

Quick answers

from the figures on this page

Server Rules

How is [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} configured in terms of rules and settings?

[US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} carries its gather rate in its name: 2x. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly}?

A procedural map of size 3,000 with seed 1 runs on [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly}, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly}?

On seven-day player hours, [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} sits at #5,328, in the top 24% across ranked servers and #911 in North America.

What is the population on [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly}?

1 of 100 slots on [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} are filled at the moment. The mean over the last seven days is 0 players, reaching 4 at its highest. At 05:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.

Wipe Schedule

How does [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} handle wipe day?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 8 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it did not hold.

When does [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} schedule its wipes?

[US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} wipes on this rhythm: every Monday at 21:53 UTC. The date of its next wipe is Monday 19 October at 21:53 UTC. Its world now is 2 days old. Its tags carry a wipe schedule of every two weeks.

Server Overview

Where can [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} be found?

In North America, [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} lists itself with the NA tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 66.51.96.91:28000.

What is the performance like on [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly}?

Average server fps for the last 48 hours is 60; the floor was 60. At its peak it held 49,064 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,580 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} running?

Rust network protocol 2634 and build 167584 on Linux is what [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} and is it currently online?

The server is live: [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} is online. Its own uptime figure dates the last restart to roughly 46 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 5 October 2026.

Tags and Rankings

How should you interpret the tags on [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly}?

Published by [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The server browser files it under North America; sc1 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly}?

On Rust Analytics, [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} matches these lists: 2x Rust servers, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 2x.

How to Join

What steps do I take to join [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly}?

Type client.connect 66.51.96.91:28000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,NA,gmrust,cs167584,sc1,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The server browser files it under North America.

Other

sc1
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.