[UK] Cozmos PvE | Skill Tree | Bots
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 4
- Rank
- #3,434 top 15% · #1243 in EU
- Rank · 7d ago
- #3,192 ▼242 places down
- Last wipe
- 13d ago biweekly schedule
- Next wipe
- 23h Thu 15 Oct, 17:58 UTC
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 149 player hours, last seven days
- Map
- 3700 Procedural Map · seed 544850560
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 44% in EU, and #224 of the quad servers (top 27%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- wipe-day peak
- 6 players, last three wipes
Coming wipes
- 23hThu 15 Oct, 17:58 UTC
- 14d 23hThu 29 Oct, 17:58 UTC
- 22d 0hThu 5 Nov, 19:00 UTCFW
- 28d 23hThu 12 Nov, 17:58 UTC
- 42d 23hThu 26 Nov, 17:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:58 UTC FW13d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average | 3/50 | ▼−3−53.2% | |
| 2 | Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average | 0/50 | ▪+0 | |
| 3 | [DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 5 on average | 9/50 | ▼−4−32.5% | |
| 4 | PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 4 on average | 6/100 | ▲+1+20.0% | |
| 5 | Casual PVEEU · quad · 1 on average | 0/20 | ▼−2−100.0% | |
| 6 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 201 on average | 259/2000 | ▼−47−15.2% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on [UK] Cozmos PvE | Skill Tree | Bots?
No gather rate is given in the name of [UK] Cozmos PvE | Skill Tree | Bots. The group limit is 4 players, set via quad. pve is the mode, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on [UK] Cozmos PvE | Skill Tree | Bots?
[UK] Cozmos PvE | Skill Tree | Bots uses a procedural map of size 3,700 with seed 544850560, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does [UK] Cozmos PvE | Skill Tree | Bots hold in the server rankings?
On seven-day player hours, [UK] Cozmos PvE | Skill Tree | Bots sits at #3,434, in the top 15% across ranked servers and #1,243 in Europe. In the quad group, it ranks #224.
How full is [UK] Cozmos PvE | Skill Tree | Bots?
0 of 50 slots on [UK] Cozmos PvE | Skill Tree | Bots are filled at the moment. The seven-day average is 1 players, with a peak of 4. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 3 players.
Wipe Schedule
What can you expect on wipe day for [UK] Cozmos PvE | Skill Tree | Bots?
Recent wipes at this server drew an average peak of 6 players. On the latest wipe, 3 hours after the wipe, the crowd peaked.
On what cycle does [UK] Cozmos PvE | Skill Tree | Bots wipe?
The schedule at [UK] Cozmos PvE | Skill Tree | Bots cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Thursday 15 October at 17:58 UTC the next wipe is due. This world has been running for 13 days. The tags show wipes every two weeks.
Server Details
What is the location of [UK] Cozmos PvE | Skill Tree | Bots?
The EU tag and Europe are what [UK] Cozmos PvE | Skill Tree | Bots lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 66.51.97.50:28080.
What is the performance like on [UK] Cozmos PvE | Skill Tree | Bots?
Average server fps for the last 48 hours is 26; the floor was 5. 114,081 entities is the maximum carried: buildings, deployables and everything else. Up to 3,794 MB of memory was used. Low fps and growing entities are the source of felt lag.
[UK] Cozmos PvE | Skill Tree | Bots is on which Rust version?
The version in use at [UK] Cozmos PvE | Skill Tree | Bots: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of [UK] Cozmos PvE | Skill Tree | Bots?
[UK] Cozmos PvE | Skill Tree | Bots is up. It is taking players now. Its own uptime figure dates the last restart to roughly 16 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 1 October 2026.
Tags & Filters
How should you interpret the tags on [UK] Cozmos PvE | Skill Tree | Bots?
Published by [UK] Cozmos PvE | Skill Tree | Bots for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^b (Biweekly): One wipe every fortnight; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): The server browser files it under Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.
[UK] Cozmos PvE | Skill Tree | Bots appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include [UK] Cozmos PvE | Skill Tree | Bots: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to [UK] Cozmos PvE | Skill Tree | Bots?
The console route: start Rust, press F1, enter client.connect 66.51.97.50:28080. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/avmSZfgnbf.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts4,^o^z
Game
gmrust
mp50
ts4
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
