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RUST ANALYTICS
LIVE48,308PLY11,594SRV
QUOTE 66.51.99.151:28080 Online NA checked 14m ago

PVE Land [US]|SkillTree|Raidable Bases|EVENTS

biweekly wipes moddedoxidepve
Players · last
4/ 100
−3−42.9%24h
4% full
Day range 0 9
7-day avg 3 peak 9
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
4/ 100
4% full
Change · 24h
−3
−42.9% from 7
7-day average
3
peak 9
Rank
#2,092
top 9% · #352 in NA
Rank · 7d ago
#2,008
84 places down
Last wipe
12d ago
biweekly schedule
Next wipe
1d 17h
Thu 15 Oct, 18:15 UTC
Group limit
16 max
players per team
Gather rate
–
no rate in the name
Score
429
player hours, last seven days
Map
3500
Custom Map · seed 58744231
First seen
13 Sep 2026
pveland-us.rustedmaster.eu

Players

AveragePeak
02.557.51001:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 9 players.

Server performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 9% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 18:15 UTCin 1d 17h

Its biweekly schedule tag · low confidence

usual gap
14.2 days
between real wipes
wipe-day peak
12
players, last three wipes
crowd held
0%
else halves by day 6

Coming wipes

  1. 1d 17hThu 15 Oct, 18:15 UTC
  2. 15d 17hThu 29 Oct, 18:15 UTC
  3. 22d 18hThu 5 Nov, 19:00 UTCFW
  4. 29d 17hThu 12 Nov, 18:15 UTC
  5. 43d 17hThu 26 Nov, 18:15 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:15 UTC FW12d ago 11 – running 2
Thu 17 Sep, 13:44 UTC26d ago 12 halved by day 6 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 204 on average199/2000−69−25.7%
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 49 on average51/200−1−1.4%
3LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 8+ · biweekly · 14 on average24/40+4+18.0%
4ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot RestNA · groups of 12+ · biweekly · 11 on average5/100−9−64.5%
5Isle of Misfits PVE • Skill Tree • Events •NA · groups of 8+ · biweekly · 5 on average5/75−6−54.5%
6[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|NA · groups of 8+ · biweekly · 5 on average7/100+1+21.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

The name of PVE Land [US]|SkillTree|Raidable Bases|EVENTS carries no gather rate. Group size is capped at 16 players. It runs pve, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

Which map is played on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

A procedural map of size 3,500 with seed 58744231 runs on PVE Land [US]|SkillTree|Raidable Bases|EVENTS, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.

Population

What position does PVE Land [US]|SkillTree|Raidable Bases|EVENTS hold in the server rankings?

On seven-day player hours, PVE Land [US]|SkillTree|Raidable Bases|EVENTS sits at #2,092, in the top 9% across ranked servers and #352 in North America.

What is the population on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

4 of 100 slots on PVE Land [US]|SkillTree|Raidable Bases|EVENTS are filled at the moment. The mean over the last seven days is 3 players, reaching 9 at its highest. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 7 players.

Wipe Cycle

What happens on wipe day at PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

The average peak across its recent wipes is 12 players. On the latest wipe, 2 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 6 is where the crowd fell when it did not hold.

When does PVE Land [US]|SkillTree|Raidable Bases|EVENTS schedule its wipes?

The prediction follows the tag because too few of PVE Land [US]|SkillTree|Raidable Bases|EVENTS's wipes are on record to confirm its schedule. On Thursday 15 October at 18:15 UTC the next wipe is due. This world has been running for 12 days 6 hours. The tags show wipes every two weeks.

Server Details

Where can PVE Land [US]|SkillTree|Raidable Bases|EVENTS be found?

With the NA tag, PVE Land [US]|SkillTree|Raidable Bases|EVENTS lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 66.51.99.151:28080.

Is PVE Land [US]|SkillTree|Raidable Bases|EVENTS performing well?

Average server fps for the last 48 hours is 57; the floor was 7. At its peak it held 102,547 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,281 MB. A climbing entity count plus low fps is the lag players report.

PVE Land [US]|SkillTree|Raidable Bases|EVENTS runs which version of Rust?

The version in use at PVE Land [US]|SkillTree|Raidable Bases|EVENTS: Rust network protocol 2634 and build 167584, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

PVE Land [US]|SkillTree|Raidable Bases|EVENTS is up. It is taking players now. The reported uptime puts its last restart at about 12 hours ago. The last 7 full days give 86% uptime, 144 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts16 (Group limit): 16 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^b (Biweekly): A fortnight between wipes; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): North America is its browser listing, which PVE Land [US]|SkillTree|Raidable Bases|EVENTS publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Who operates PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

4 other servers we track publish a rustedmaster.eu hostname, as does PVE Land [US]|SkillTree|Raidable Bases|EVENTS, so one operator most likely runs them all.

On Rust Analytics, which lists and filters feature PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

On Rust Analytics, PVE Land [US]|SkillTree|Raidable Bases|EVENTS matches these lists: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

Type client.connect 66.51.99.151:28080 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://rustedmaster.eu.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167584,ts16,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts16
Group limit 16 is the maximum team size.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.