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RUST ANALYTICS
LIVE40,075PLY11,529SRV
QUOTE 66.51.99.4:6666 Online checked 11m ago

Rusty Town Wars

vanillamoddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#6,554
top 29%
Rank · 7d ago
#7,733
1179 places up
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
12 max
players per team
Gather rate
–
no rate in the name
Score
23
player hours, last seven days
Map
6000
Custom Map · seed 1337
First seen
3 Oct 2026
no hostname published

Players

AveragePeak
00.511.5204:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

01020304004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:07 UTC2d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average19/300−13−39.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average25/245+5+23.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−6−56.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−5−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average9/700−16−64.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Rusty Town Wars?

No gather rate appears in the name of Rusty Town Wars. The maximum group size is 12 players. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

What is the current map on Rusty Town Wars?

A procedural map of size 6,000 with seed 1337 runs on Rusty Town Wars, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Custom Map.

Player Count

Where does Rusty Town Wars sit in the rankings?

In the top 29% of all ranked servers, Rusty Town Wars is #6,554 on player hours over the last seven days.

How full is Rusty Town Wars?

0 of 50 slots on Rusty Town Wars are filled at the moment. Average players over seven days: 0; peak: 3. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 1 players.

Wipe Schedule

What happens on wipe day at Rusty Town Wars?

An average of 3 players marked the busiest point of its recent wipes. On the latest wipe, 21 hours after the wipe, the crowd peaked.

On what cycle does Rusty Town Wars wipe?

No rhythm can be told for Rusty Town Wars yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 2 days 23 hours old.

Server Details

What is the location of Rusty Town Wars?

No region is published by Rusty Town Wars. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 66.51.99.4:6666.

How is the performance on Rusty Town Wars?

The last 48 hours average 30 server fps, the low being 30. At its peak it held 182,202 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,542 MB. Low fps and growing entities are the source of felt lag.

What Rust version is Rusty Town Wars running?

The version in use at Rusty Town Wars: Rust network protocol 2634 and build 167584, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Rusty Town Wars?

Rusty Town Wars is up. It is taking players now. 17 hours ago is when it last restarted, judging by the uptime it reports. 45% is its uptime for the last 7 full days, 76 of 168 hours. 3 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Rusty Town Wars?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Slot count: 50; ts12 (Group limit): 12 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Rusty Town Wars publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Rusty Town Wars appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Rusty Town Wars matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

How can I connect to Rusty Town Wars?

The console route: start Rust, press F1, enter client.connect 66.51.99.4:6666. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/MmMr3VKxbu.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,gmvanilla,cs167584,ts12,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Slot count: 50.
ts12
Group limit 12 is the maximum team size.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.