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RUST ANALYTICS
LIVE48,805PLY11,516SRV
QUOTE 66.51.99.56:28025 Online NA checked 7m ago

Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK

monthly wipes moddedcarbonpve
Players · last
0/ 50
+024h
0% full
Day range 0 3
7-day avg 1 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 7
Rank
#3,234
top 15% · #569 in NA
Rank · 7d ago
#2,830
404 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 8h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
176
player hours, last seven days
Map
5000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246811:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Server performance

05010015020011:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 15% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 8h

The force wipe · high confidence

wipe-day peak
5
players, last three wipes

Coming wipes

  1. 22d 8hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW12d ago 5 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Good Times Custom Maps Server I (PVE-Build)NA · groups of 8+ · monthly · 2 on average1/50+0
2RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]NA · groups of 8+ · monthly · 2 on average2/50+2
3Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 4 on average1/200−1−40.0%
4Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom VehiclesNA · groups of 8+ · biweekly · 1 on average0/100+0
5[US] RustDecay PVE 200x Relax & Build - No Kill No RaidNA · groups of 8+ · 200x · monthly · 4 on average2/50+1+50.0%
6[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]NA · groups of 8+ · 5x · monthly · 2 on average0/64+0

Quick answers

from the figures on this page

Map and Rules

How is Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK configured in terms of rules and settings?

The name of Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK?

A procedural map of size 5,000 with seed 1337 runs on Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.

Activity

What position does Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK hold in the server rankings?

On seven-day player hours, Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK sits at #3,234, in the top 15% across ranked servers and #569 in North America.

How many players does Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK have?

0 of 50 slots on Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK are filled at the moment. The mean over the last seven days is 1 players, reaching 7 at its highest. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 4 players.

Wipe Frequency

What can you expect on wipe day for Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK?

The average peak across its recent wipes is 5 players. 24 hours after the latest wipe, the crowd reached its peak.

When does Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK schedule its wipes?

The only wipe at Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 12 days 16 hours old. The tags state monthly wipes.

Server Details

What is the server location for Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK?

In North America, Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 66.51.99.56:28025.

What is the performance like on Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK?

Average server fps for the last 48 hours is 92; the floor was 71. At its peak it held 143,410 entities: buildings, deployables and the rest of the world. The memory ceiling reached 5,366 MB. What players feel as lag is low fps together with a rising entity count.

Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK runs. Joining requires the same protocol on your game, which Steam updates.

Is Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK up, and how consistent is its uptime?

Online at this moment: Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK. 17 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 97% uptime, 163 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK?

Published by Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): The world is the danger here, not other players; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; modded (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK show up in Rust Analytics lists and filters?

On Rust Analytics, Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK matches these lists: Modded Rust servers, Rust build and creative servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK?

The console route: start Rust, press F1, enter client.connect 66.51.99.56:28025. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/3Q75JAwrnd.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167781,ts8,modded

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.
modded
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.