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RUST ANALYTICS
LIVE45,577PLY11,572SRV
QUOTE 66.51.99.82:28055 Online NA checked 6m ago

FUN LAND

duo monthly wipes moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#6,071
top 27% · #995 in NA
Rank · 7d ago
#5,766
305 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 17h
Thu 5 Nov, 19:00 UTC FW
Group limit
duo
players per team
Gather rate
–
no rate in the name
Score
29
player hours, last seven days
Map
4500
Procedural Map · seed 108351968
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5202:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

02040608002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 27% of all ranked servers, top 54% in NA, and #278 of the duo servers (top 65%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 17h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:15 UTC FW12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Builders Like UsNA · groups of 32+ · monthly · 3 on average4/125+1+45.5%
2RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 3 on average4/200−2−33.3%
3TURBOSBLAST! US|PVP|No BPs|CUSTOM Loot|24/7 DeepSea/Build| NEW!NA · groups of 8+ · monthly · 1 on average0/200−1−100.0%
4[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 85 on average141/999−8−5.4%
5Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 13 on average24/150+2+7.1%
6Together We Rust | Build ServerNA · groups of 8+ · 3 on average7/125+4+104.9%

Quick answers

from the figures on this page

Map and Rules

How is FUN LAND configured in terms of rules and settings?

No gather rate is given in the name of FUN LAND. duo caps groups at 2 players. build & creative is the mode, no gathering: sandbox building only. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

What is the current map on FUN LAND?

FUN LAND uses a procedural map of size 4,500 with seed 108351968, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does FUN LAND sit in the rankings?

On seven-day player hours, FUN LAND sits at #6,071, in the top 27% across ranked servers and #995 in North America. In the duo group, it ranks #278.

How full is FUN LAND?

0 of 50 slots on FUN LAND are filled right now. The seven-day average is 0 players, with a peak of 2. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 2 players.

Wipe Schedule

What can you expect on wipe day for FUN LAND?

Recent wipes at this server drew an average peak of 1 players. 3 hours after the latest wipe, the crowd reached its peak.

On what cycle does FUN LAND wipe?

Once a month, at the force wipe, FUN LAND wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 12 days 7 hours old. Its tags list a wipe each month.

Server Info

Where can FUN LAND be found?

In North America, FUN LAND lists itself with the NA tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 66.51.99.82:28055 is its address.

What is the performance like on FUN LAND?

Server fps over the last 48 hours: 58 on average, 8 at the lowest. The entity count reached 121,620, covering buildings, deployables and all else in the world. Up to 3,131 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

FUN LAND is on which Rust version?

The version in use at FUN LAND: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is FUN LAND up, and how consistent is its uptime?

The server is live: FUN LAND is online. Its own uptime figure dates the last restart to roughly 7 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on FUN LAND?

Published by FUN LAND for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts2 (Group limit): Teams take no more than 2; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^c (Creative): Sandbox rules: nothing to gather, and the build is yours; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The server browser files it under North America. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does FUN LAND show up in Rust Analytics lists and filters?

On Rust Analytics, FUN LAND matches these lists: Duo Rust servers, Modded Rust servers, Rust build and creative servers, Rust creative servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to FUN LAND?

Type client.connect 66.51.99.82:28055 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^c,NA,gmrust,cs167781,ts2,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts2
Group limit Teams take no more than 2.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^c
Creative Sandbox rules: nothing to gather, and the build is yours.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.