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RUST ANALYTICS
LIVE40,574PLY11,536SRV
QUOTE 68.97.1.27:28125 Offline checked 2d ago

RustRoyale Giant Animation Test

moddedoxide
Players · last
0/ 32
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 32
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#6,826
top 31%
Rank · 7d ago
#7,614
788 places up
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
20
player hours, last seven days
Map
–
Custom Map
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:21 UTC4d ago – – running 0
Fri 9 Oct, 01:59 UTC5d ago – – – 0
Wed 7 Oct, 01:45 UTC7d ago – – – 1
Tue 6 Oct, 18:39 UTC7d ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average18/300−5−21.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average20/245−3−13.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−3−40.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−3−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average8/700−16−67.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RustRoyale Giant Animation Test?

No gather rate is given in the name of RustRoyale Giant Animation Test. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched off.

Population

What is the rank of RustRoyale Giant Animation Test?

In the top 31% of all ranked servers, RustRoyale Giant Animation Test is #6,826 on player hours over the last seven days.

What is the population on RustRoyale Giant Animation Test?

Right now, RustRoyale Giant Animation Test is offline; the last sighting was 2 days ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Frequency

On what cycle does RustRoyale Giant Animation Test wipe?

The record holds too few of RustRoyale Giant Animation Test's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 4 days 6 hours.

Server Overview

Where can RustRoyale Giant Animation Test be found?

For RustRoyale Giant Animation Test, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 68.97.1.27:28125 is its address.

What Rust version is RustRoyale Giant Animation Test running?

The build is Rust network protocol 2634 and build 166652 on Windows, running on RustRoyale Giant Animation Test. Joining requires the same protocol on your game, which Steam updates.

Is RustRoyale Giant Animation Test up, and how consistent is its uptime?

No response from RustRoyale Giant Animation Test. It was last seen 2 days ago. 7 full days have passed with 57% uptime, 96 of 168 hours. 6 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on RustRoyale Giant Animation Test?

These tags are published by RustRoyale Giant Animation Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp32 (Max players): Capacity: 32 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does RustRoyale Giant Animation Test show up in Rust Analytics lists and filters?

These Rust Analytics lists include RustRoyale Giant Animation Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join RustRoyale Giant Animation Test?

Type client.connect 68.97.1.27:28125 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp32
Max players Capacity: 32 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.