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RUST ANALYTICS
LIVE46,970PLY11,565SRV
QUOTE 69.10.50.2:28080 Offline EU checked 19d ago

[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |

monthly wipes moddedoxidepve
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,761
top 70% · #2524 in EU
Rank · 7d ago
#15,599
162 places down
Last wipe
19d ago
monthly schedule
Next wipe
22d 17h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4154
Procedural Map · seed 481981
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 17h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:16 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average18/200−6−25.5%
2[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average22/150+7+50.3%
3YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average16/100+4+28.0%
4[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average9/200−1−8.5%
5Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average14/100+6+82.6%
6[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average14/200−1−8.2%

Quick answers

from the figures on this page

Rules & Settings

How is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | configured in terms of rules and settings?

No gather rate is given in the name of [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. Up to 8 players per group, which is the game's default. It runs roleplay, a roleplay setting with towns and jobs. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

Which map is played on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

A procedural map of size 4,154 with seed 481981 runs on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | hold in the server rankings?

On seven-day player hours, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sits at #15,761, in the top 70% across ranked servers and #2,524 in Europe.

How full is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Right now, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is offline; the last sighting was 19 days 4 hours ago.

Wipe Cycle

What can you expect on wipe day for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Recent wipes at this server drew an average peak of 1 players. 2 hours after the latest wipe, the crowd reached its peak.

How often does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipe?

The only wipe at [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 19 days 6 hours ago the current world was created. The tags state monthly wipes.

Server Info

What is the server location for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The EU tag and Europe are what [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 69.10.50.2:28080 is its address.

[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs which version of Rust?

Rust network protocol 2633 and build 165217 on Windows is what [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

No response from [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. It was last seen 19 days 4 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 24 September 2026.

Server Tags

How should you interpret the tags on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Published by [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): The world is the danger here, not other players; ^r (Roleplay): Roleplay: the server's format; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The server browser files it under Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | show up in Rust Analytics lists and filters?

On Rust Analytics, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | matches these lists: Rust servers: Europe, Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust zombie servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connection

What steps do I take to join [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The console route: start Rust, press F1, enter client.connect 69.10.50.2:28080. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^p,^m,^r,EU,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE The world is the danger here, not other players.
^r
Roleplay Roleplay: the server's format.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.