[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,761 top 70% · #2524 in EU
- Rank · 7d ago
- #15,599 ▼162 places down
- Last wipe
- 19d ago monthly schedule
- Next wipe
- 22d 17h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4154 Procedural Map · seed 481981
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:16 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average | 18/200 | ▼−6−25.5% | |
| 2 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average | 22/150 | ▲+7+50.3% | |
| 3 | YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average | 16/100 | ▲+4+28.0% | |
| 4 | [EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average | 9/200 | ▼−1−8.5% | |
| 5 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average | 14/100 | ▲+6+82.6% | |
| 6 | [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average | 14/200 | ▼−1−8.2% |
Quick answers
from the figures on this pageRules & Settings
How is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | configured in terms of rules and settings?
No gather rate is given in the name of [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. Up to 8 players per group, which is the game's default. It runs roleplay, a roleplay setting with towns and jobs. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.
Which map is played on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
A procedural map of size 4,154 with seed 481981 runs on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
What position does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | hold in the server rankings?
On seven-day player hours, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sits at #15,761, in the top 70% across ranked servers and #2,524 in Europe.
How full is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Right now, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is offline; the last sighting was 19 days 4 hours ago.
Wipe Cycle
What can you expect on wipe day for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Recent wipes at this server drew an average peak of 1 players. 2 hours after the latest wipe, the crowd reached its peak.
How often does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipe?
The only wipe at [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 19 days 6 hours ago the current world was created. The tags state monthly wipes.
Server Info
What is the server location for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The EU tag and Europe are what [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 69.10.50.2:28080 is its address.
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs which version of Rust?
Rust network protocol 2633 and build 165217 on Windows is what [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
No response from [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. It was last seen 19 days 4 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 24 September 2026.
Server Tags
How should you interpret the tags on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Published by [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): The world is the danger here, not other players; ^r (Roleplay): Roleplay: the server's format; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The server browser files it under Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | show up in Rust Analytics lists and filters?
On Rust Analytics, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | matches these lists: Rust servers: Europe, Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust zombie servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connection
What steps do I take to join [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The console route: start Rust, press F1, enter client.connect 69.10.50.2:28080. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^p,^m,^r,EU,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
^r
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
