pllm-test-1
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,971 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 20/245 | ▼−3−13.7% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0−0.5% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 8/1000 | ▪+0−4.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 1/1000 | ▼−2−65.7% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 11/700 | ▼−14−55.1% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 71 on average | 18/200 | ▲+3+19.3% |
Quick answers
from the figures on this pageMap and Rules
How is pllm-test-1 configured in terms of rules and settings?
No gather rate appears in the name of pllm-test-1. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on pllm-test-1?
The game generates the procedural map on pllm-test-1.
Activity
What position does pllm-test-1 hold in the server rankings?
For the last seven days, pllm-test-1 holds rank #15,971 on player hours, in the top 72% of all ranked servers.
What is the population on pllm-test-1?
At present, pllm-test-1 is offline; the last sighting was 25 hours ago. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does pllm-test-1 wipe?
No rhythm can be told for pllm-test-1 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 26 hours old.
Server Info
What is the location of pllm-test-1?
No region is published by pllm-test-1. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 69.8.146.145:28115 is its address.
What Rust version is pllm-test-1 running?
The version in use at pllm-test-1: Rust network protocol 2634 and build 167584, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of pllm-test-1?
pllm-test-1 is down. The last time we saw it was 25 hours ago. The server stayed up 4% of the time in the last 1 full day. 1 of 24 hours were online. First sighting by Rust Analytics: 12 October 2026.
Tags and Rankings
What is the meaning of the tags on pllm-test-1?
These tags are published by pllm-test-1 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature pllm-test-1?
The following Rust Analytics lists feature pllm-test-1: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
How can I connect to pllm-test-1?
The console route: start Rust, press F1, enter client.connect 69.8.146.145:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust
mp4
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.