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RUST ANALYTICS
LIVE38,336PLY11,504SRV
QUOTE 72.218.192.227:28015 Online checked 11m ago

Codezalot Rust

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,426
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 1887230747
First seen
18 Oct 2026
no hostname published

Players

AveragePeakWipe
0123403:0012:0021:0007:0016:0001:00Wiped Sun 18 Oct, 03:21 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020003:0012:0021:0007:0016:0001:00Wiped Sun 18 Oct, 03:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 130 on average13/400−7−36.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 108 on average17/225−6−25.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 104 on average131/100+3+2.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 85 on average6/1000−13−68.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 75 on average2/700−1−22.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on average1/1000−11−91.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Codezalot Rust?

No gather rate is given in the name of Codezalot Rust. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

Which map is played on Codezalot Rust?

A procedural map of size 3,500 with seed 1887230747 runs on Codezalot Rust, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does Codezalot Rust sit in the rankings?

In the top 71% of all ranked servers, Codezalot Rust is #15,426 on player hours over the last seven days.

How full is Codezalot Rust?

0 of 50 slots on Codezalot Rust are filled right now. Average players over the last seven days: 0.

Wipe Schedule

How often does Codezalot Rust wipe?

The record holds too few of Codezalot Rust's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 47 hours.

Server Info

What is the location of Codezalot Rust?

There is no region published for Codezalot Rust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 72.218.192.227:28015 is its address.

What is the performance like on Codezalot Rust?

Server fps over the last 48 hours: 138 on average, 90 at the lowest. At its peak it held 69,253 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,315 MB. Low fps and growing entities are the source of felt lag.

Codezalot Rust is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what Codezalot Rust runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Codezalot Rust and is it currently online?

Codezalot Rust is up. It is taking players now. The reported uptime puts its last restart at about 45 hours ago. For the last 1 full day, 24 of 24 hours were live. That is 100% uptime. First sighting by Rust Analytics: 18 October 2026.

Tags and Rankings

How should you interpret the tags on Codezalot Rust?

Published by Codezalot Rust for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Codezalot Rust show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Codezalot Rust: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

How can I connect to Codezalot Rust?

The console route: start Rust, press F1, enter client.connect 72.218.192.227:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.