test server
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,920 top 71%
- Rank · 7d ago
- #15,132 ▼1788 places down
- Last wipe
- 19d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 12 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Custom Map · seed 1337
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 22/245 | ▪+0−0.4% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+2.5% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 11/1000 | ▲+5+94.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 2/1000 | ▼−1−33.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 10/700 | ▼−18−64.4% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average | 20/200 | ▲+4+25.0% |
Quick answers
from the figures on this pageMap and Rules
How is test server configured in terms of rules and settings?
No gather rate appears in the name of test server. 12 players is the upper limit for a group. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is played on test server?
A procedural map of size 4,500 with seed 1337 runs on test server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.
Population
Where does test server sit in the rankings?
In the top 71% of all ranked servers, test server is #16,920 on player hours over the last seven days.
How many players does test server have?
Right now, test server is offline; the last sighting was 15 days 4 hours ago.
Wipe Schedule
On what cycle does test server wipe?
There are too few wipes on record for test server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 19 days 8 hours.
Server Info
What is the location of test server?
There is no region published for test server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 72.60.138.234:28015 is its address.
test server runs which version of Rust?
Rust network protocol 2634 and build 166085 on Linux is what test server runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is test server and is it currently online?
Offline at this moment: test server. Last seen 15 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 24 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on test server?
These tags are published by test server and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp0 (Max players): It holds 0 slots; ts12 (Group limit): 12 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs166085 (Build): Game build: 166085; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.
test server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature test server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connection
What is the process to join test server?
The console route: start Rust, press F1, enter client.connect 72.60.138.234:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,gmvanilla,cs166085,ts12,^z,^y
Game
gmvanilla
mp0
ts12
v2634
cs166085
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.