orca-probe
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,839 top 70%
- Rank · 7d ago
- #15,294 ▼1545 places down
- Last wipe
- 39d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 6000 Custom Map · seed 890293165
- First seen
- 30 Sep 2026 ^
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 27/245 | ▲+3+14.5% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+1.8% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 11/1000 | ▼−4−27.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 4/1000 | ▼−4−47.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 12/700 | ▼−38−76.2% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average | 19/200 | ▲+3+19.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on orca-probe?
The name of orca-probe carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on orca-probe?
The map on orca-probe is procedural, size 6,000, with seed 890293165, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.
Activity
What is the rank of orca-probe?
In the top 70% of all ranked servers, orca-probe is #16,839 on player hours over the last seven days.
How many players does orca-probe have?
At present, orca-probe is offline; the last sighting was 13 days 20 hours ago.
Wipe Schedule
On what cycle does orca-probe wipe?
No rhythm can be told for orca-probe yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 39 days 23 hours.
Server Overview
What is the server location for orca-probe?
For orca-probe, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 74.38.7.110:28018.
orca-probe is on which Rust version?
The version in use at orca-probe: Rust network protocol 2633 and build 164530, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is orca-probe up, and how consistent is its uptime?
orca-probe is down. The last time we saw it was 13 days 20 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 30 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on orca-probe?
Published by orca-probe for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
orca-probe appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature orca-probe: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What is the process to join orca-probe?
Type client.connect 74.38.7.110:28018 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.