My Server Name
Key statistics
the figures behind the quote- Players now
- 1/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,360 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 27d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 26 on average | 48/400 | ▲+19+67.0% | |
| 2 | [EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 18 on average | 7/400 | ▲+1+15.1% | |
| 3 | JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average | 5/120 | ▪+0+0.0% | |
| 4 | JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average | 6/120 | ▼−1−11.1% | |
| 5 | Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average | 2/100 | ▲+2 |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on My Server Name?
The name of My Server Name carries no gather rate. The default group size of 8 players applies here. It runs primitive, guns are absent: bows, spears and melee only. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is active.
What is the current map on My Server Name?
A procedural map runs on My Server Name, created by the game.
Population
Where does My Server Name sit in the rankings?
In the top – of all ranked servers, My Server Name is #13,360 on player hours over the last seven days.
How full is My Server Name?
At present, My Server Name is offline; the last sighting was 26 days 23 hours ago.
Wipe Schedule
When does My Server Name schedule its wipes?
No rhythm can be told for My Server Name yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 27 days ago the current world was created.
Server Details
What is the server location for My Server Name?
There is no region published for My Server Name. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 75.72.120.87:28015 is its address.
My Server Name is on which Rust version?
Rust network protocol 2633 and build 164434 on Windows is what My Server Name runs. The protocol has to match for you to join, and Steam applies that update.
Is My Server Name up, and how consistent is its uptime?
Offline at this moment: My Server Name. Last seen 26 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 17 September 2026.
Server Tags
What is the meaning of the tags on My Server Name?
The game's server browser reads gmprimitive (Game mode): No firearms: bows, spears and melee only in the primitive ruleset; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164434 (Build): It runs build 164434; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework, which My Server Name publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature My Server Name?
These Rust Analytics lists include My Server Name: Modded Rust servers and Primitive Rust servers: live list. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connection
What steps do I take to join My Server Name?
The console route: start Rust, press F1, enter client.connect 75.72.120.87:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmprimitive,cs164434,ts8,^z,^y
Game
gmprimitive
mp500
ts8
v2633
cs164434
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.