TESTMAP
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,382 #2519 in EU
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 25d ago monthly schedule
- Next wipe
- 22d 16h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Valthorne
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average | 17/200 | ▪+0+0.0% | |
| 2 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average | 8/150 | ▼−7−47.0% | |
| 3 | YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average | 8/100 | ▲+3+54.4% | |
| 4 | [EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average | 7/200 | ▼−6−44.7% | |
| 5 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average | 11/100 | ▲+4+59.0% | |
| 6 | [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average | 16/200 | ▲+2+11.6% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on TESTMAP?
The name of TESTMAP carries no gather rate. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Player Count
What position does TESTMAP hold in the server rankings?
On seven-day player hours, TESTMAP sits at #15,382, in the top – across ranked servers and #2,519 in Europe.
What is the population on TESTMAP?
At present, TESTMAP is offline; the last sighting was 25 days 12 hours ago.
Wipe Schedule
How often does TESTMAP wipe?
Using the force wipe, TESTMAP's next wipe is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 25 days 12 hours old. The tags state monthly wipes.
Server Overview
What is the server location for TESTMAP?
In Europe, TESTMAP lists itself with the EU tag. Rust Analytics reports the location a server claims, not the machine's actual location. 77.102.37.101:28015 is its address.
What Rust version is TESTMAP running?
The build is Rust network protocol 2633 and build 163207 on Windows, running on TESTMAP. Joining requires the same protocol on your game, which Steam updates.
How reliable is TESTMAP and is it currently online?
No response from TESTMAP. It was last seen 25 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 18 September 2026.
Server Tags
What is the meaning of the tags on TESTMAP?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): Europe is its browser listing, which TESTMAP publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature TESTMAP?
The following Rust Analytics lists feature TESTMAP: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to Join
What steps do I take to join TESTMAP?
Type client.connect 77.102.37.101:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,^m,EU,^p,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs163207
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.