Solo Zombie Survival
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,219 top 57%
- Rank · 7d ago
- #9,211 ▼4008 places down
- Last wipe
- 24d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 19/300 | ▼−4−16.8% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 18/245 | ▼−5−22.3% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0−0.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 4/1000 | ▼−4−52.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 0/1000 | ▼−3−100.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 8/700 | ▼−16−67.3% |
Quick answers
from the figures on this pageServer Rules
How is Solo Zombie Survival configured in terms of rules and settings?
The name of Solo Zombie Survival carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Solo Zombie Survival?
A procedural map runs on Solo Zombie Survival, created by the game.
Player Count
What is the rank of Solo Zombie Survival?
For the last seven days, Solo Zombie Survival holds rank #13,219 on player hours, in the top 57% of all ranked servers.
How many players does Solo Zombie Survival have?
Right now, Solo Zombie Survival is offline; the last sighting was 21 days 2 hours ago.
Wipe Cycle
On what cycle does Solo Zombie Survival wipe?
There are too few wipes on record for Solo Zombie Survival to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 24 days 1 hours.
Server Info
Where can Solo Zombie Survival be found?
No region is published by Solo Zombie Survival. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 77.64.154.55:28015.
Solo Zombie Survival is on which Rust version?
The version in use at Solo Zombie Survival: Rust network protocol 2633 and build 164530, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is Solo Zombie Survival up, and how consistent is its uptime?
Solo Zombie Survival is down. The last time we saw it was 21 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Solo Zombie Survival?
These tags are published by Solo Zombie Survival and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Solo Zombie Survival show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Solo Zombie Survival: Modded Rust servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
How can I connect to Solo Zombie Survival?
Type client.connect 77.64.154.55:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.