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RUST ANALYTICS
LIVE61,951PLY11,675SRV
QUOTE 77.98.71.53:28015 Offline checked 14d ago

Cave Build Server

Players · last
1/ 8
n/a24h
12% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 8
12% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,561
top 61%
Rank · 7d ago
#13,219
1342 places down
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【南瓜】Build-TestEA · groups of 8+ · 11 on average0/101−5−100.0%
2Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average0/25−1−100.0%
3[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 104 on average114/999+34+43.2%
4[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 85 on average139/999−6−4.1%
5[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average23/150−7−23.1%
6Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average27/100+17+167.8%

Quick answers

from the figures on this page

Rules & Settings

How is Cave Build Server configured in terms of rules and settings?

No gather rate is given in the name of Cave Build Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Cave Build Server?

Cave Build Server uses a procedural map, which the game generates.

Population

What is the rank of Cave Build Server?

For the last seven days, Cave Build Server holds rank #14,561 on player hours, in the top 61% of all ranked servers.

How full is Cave Build Server?

At present, Cave Build Server is offline; the last sighting was 14 days 19 hours ago.

Wipe Cycle

How often does Cave Build Server wipe?

No rhythm can be told for Cave Build Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 14 days 20 hours ago the current world was created.

Server Details

What is the location of Cave Build Server?

For Cave Build Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 77.98.71.53:28015 is its address.

Cave Build Server is on which Rust version?

The version in use at Cave Build Server: Rust network protocol 2633 and build 165217, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is Cave Build Server up, and how consistent is its uptime?

No response from Cave Build Server. It was last seen 14 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 29 September 2026.

Server Tags

How should you interpret the tags on Cave Build Server?

These tags are published by Cave Build Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Slot count: 8; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Cave Build Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Cave Build Server matches these lists: Rust build and creative servers and Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join Cave Build Server?

The console route: start Rust, press F1, enter client.connect 77.98.71.53:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp8
Max players Slot count: 8.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.