12G Rust Build Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,098 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 51d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Building spaces
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 33 on average | 10/200 | ▼−3−25.5% | |
| 2 | BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average | 4/200 | ▲+1+26.3% | |
| 3 | CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 7 on average | 2/30 | ▲+2 | |
| 4 | BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 5 on average | 5/100 | ▪+0−1.6% | |
| 5 | CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average | 1/50 | ▲+1 | |
| 6 | Boat Building | Admin Menu | F1 Items | MedioTesting Procgengroups of 8+ · 4 on average | 2/50 | ▲+1+100.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on 12G Rust Build Server?
No gather rate appears in the name of 12G Rust Build Server. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.
Population
What is the rank of 12G Rust Build Server?
In the top – of all ranked servers, 12G Rust Build Server is #15,098 on player hours over the last seven days.
How full is 12G Rust Build Server?
At present, 12G Rust Build Server is offline; the last sighting was 29 days 18 hours ago.
Wipe Frequency
On what cycle does 12G Rust Build Server wipe?
There are too few wipes on record for 12G Rust Build Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 51 days 20 hours old.
Server Info
Where can 12G Rust Build Server be found?
No region is published by 12G Rust Build Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 79.136.0.124:38016 is its address.
12G Rust Build Server is on which Rust version?
The build is Rust network protocol 2632 and build 161125 on Linux, running on 12G Rust Build Server. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of 12G Rust Build Server?
Offline at this moment: 12G Rust Build Server. Last seen 29 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on 12G Rust Build Server?
Published by 12G Rust Build Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): Your game must run protocol 2632 to connect; cs161125 (Build): Game build: 161125; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature 12G Rust Build Server?
These Rust Analytics lists include 12G Rust Build Server: Modded Rust servers, Rust build and creative servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
How can I connect to 12G Rust Build Server?
Type client.connect 79.136.0.124:38016 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2632,^p,gmrust,cs161125,ts8,^o^z
Game
gmrust
mp10
ts8
v2632
cs161125
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.