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RUST ANALYTICS
LIVE44,974PLY11,501SRV
QUOTE 79.137.98.10:28015 Online checked 10m ago

[EU] Facepunch 8

official monthly wipes vanilla
Players · last
16/ 350
+5+48.8%24h
5% full
Day range 2 43
7-day avg 25 peak 61
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
16/ 350
5% full
Change · 24h
+5
+48.8% from 11
7-day average
25
peak 61
Rank
#682
top 3%
Rank · 7d ago
#685
3 places up
Last wipe
12d ago
monthly schedule
Next wipe
22d 9h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4,227
player hours, last seven days
Map
4500
Procedural Map · seed 1376277816
First seen
13 Sep 2026
neweu8.playrust.com

Players

AveragePeak
02040608010:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 47 players.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 9h

The force wipe · high confidence

wipe-day peak
63
players, last three wipes

Coming wipes

  1. 22d 9hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 63, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW12d ago 63 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average340/350−21−5.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average211/200−2−0.7%
3Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average215/200−1−0.7%
4Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average191/225+9+5.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 269 on average164/300−36−18.1%
6Reddit.com/r/PlayRust - EU MonthlyEU · groups of 12+ · monthly · 234 on average113/600−37−24.8%

Quick answers

from the figures on this page

Server Rules

How is [EU] Facepunch 8 configured in terms of rules and settings?

No gather rate appears in the name of [EU] Facepunch 8. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is listed in the Official tab in-game. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [EU] Facepunch 8?

[EU] Facepunch 8 uses a procedural map of size 4,500 with seed 1376277816, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does [EU] Facepunch 8 hold in the server rankings?

In the top 3% of all ranked servers, [EU] Facepunch 8 is #682 on player hours over the last seven days.

How full is [EU] Facepunch 8?

16 of 350 slots on [EU] Facepunch 8 are filled at the moment. Average players over seven days: 25; peak: 61. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 43 players.

Wipe Frequency

How does [EU] Facepunch 8 handle wipe day?

Recent wipes at this server drew an average peak of 63 players. 2 hours after the latest wipe, the crowd reached its peak.

On what cycle does [EU] Facepunch 8 wipe?

A single monthly wipe is what [EU] Facepunch 8 runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 12 days 16 hours. A monthly wipe schedule is published in its tags.

Server Overview

What is the location of [EU] Facepunch 8?

No region tag is published by [EU] Facepunch 8, though its name points to Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 79.137.98.10:28015 is its address.

What is the performance like on [EU] Facepunch 8?

The last 48 hours average 204 server fps, the low being 141. At its peak it held 163,708 entities: buildings, deployables and the rest of the world. The memory ceiling reached 6,834 MB. A climbing entity count plus low fps is the lag players report.

[EU] Facepunch 8 runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on [EU] Facepunch 8. Joining requires the same protocol on your game, which Steam updates.

How reliable is [EU] Facepunch 8 and is it currently online?

The server is live: [EU] Facepunch 8 is online. 21 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on [EU] Facepunch 8?

Published by [EU] Facepunch 8 for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust's standard survival mode; mp350 (Max players): It holds 350 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is offered for new players; sc2 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. Also in the tags and at the top of this page: current players, queue and world creation time.

Who operates [EU] Facepunch 8?

The same operator most likely runs [EU] Facepunch 8 and the 124 other servers we track that publish a playrust.com hostname.

[EU] Facepunch 8 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [EU] Facepunch 8: Rust tutorial servers, by population, Rust servers: Europe, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.

Connection

What steps do I take to join [EU] Facepunch 8?

The console route: start Rust, press F1, enter client.connect 79.137.98.10:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust's standard survival mode.
mp350
Max players It holds 350 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is offered for new players.

Other

sc2
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.