Key statistics
the figures behind the quote- Players now
- 18/ 300 6% full
- Change · 24h
- ▼−2 −8.5% from 20
- 7-day average
- 12 peak 31
- Rank
- #977 top 4%
- Rank · 7d ago
- #923 ▼54 places down
- Last wipe
- 13d ago monthly schedule
- Next wipe
- 22d 0h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1,991 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1120034371
- First seen
- 13 Sep 2026 new__eu__11.playrust.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 27 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 40 players, last three wipes
Coming wipes
- 22d 0hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 40, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW13d ago | 40 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 509/575 | ▲+58+12.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 429/500 | ▼−21−4.7% | |
| 3 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average | 432/475 | ▲+16+4.0% | |
| 4 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average | 368/450 | ▲+37+11.1% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 258 on average | 343/400 | ▲+36+11.8% | |
| 6 | Reddit.com/r/PlayRust - EU MonthlyEU · groups of 12+ · monthly · 223 on average | 272/600 | ▼−58−17.7% |
Quick answers
from the figures on this pageMap and Rules
How is [EU] Facepunch 11 configured in terms of rules and settings?
No gather rate is given in the name of [EU] Facepunch 11. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Rust's in-game Official tab includes this server. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
What is the current map on [EU] Facepunch 11?
[EU] Facepunch 11 uses a procedural map of size 4,500 with seed 1120034371, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What is the rank of [EU] Facepunch 11?
For the last seven days, [EU] Facepunch 11 holds rank #977 on player hours, in the top 4% of all ranked servers.
What is the population on [EU] Facepunch 11?
18 of 300 slots on [EU] Facepunch 11 are filled at the moment. The seven-day average is 12 players, with a peak of 31. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 24 players.
Wipe Schedule
What can you expect on wipe day for [EU] Facepunch 11?
An average of 40 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.
When does [EU] Facepunch 11 schedule its wipes?
Once a month, at the force wipe, [EU] Facepunch 11 wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 13 days old. The tags state monthly wipes.
Server Overview
Where can [EU] Facepunch 11 be found?
Its name points to Europe, but [EU] Facepunch 11 publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 79.137.98.17:28015.
What is the performance like on [EU] Facepunch 11?
The last 48 hours average 222 server fps, the low being 176. 132,857 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 5,996 MB. What players feel as lag is low fps together with a rising entity count.
[EU] Facepunch 11 is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Windows, running on [EU] Facepunch 11. Your game needs the same protocol to get in; Steam takes care of the update.
Is [EU] Facepunch 11 up, and how consistent is its uptime?
The server is live: [EU] Facepunch 11 is online. 5 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on [EU] Facepunch 11?
These tags are published by [EU] Facepunch 11 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): It holds 300 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. Also in the tags and at the top of this page: current players, queue and world creation time.
Who operates [EU] Facepunch 11?
A playrust.com hostname is published by [EU] Facepunch 11 and by 124 other servers we track, which indicates one operator.
On Rust Analytics, which lists and filters feature [EU] Facepunch 11?
On Rust Analytics, [EU] Facepunch 11 matches these lists: Rust tutorial servers, by population, Rust servers: Europe, Official Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Connection
What steps do I take to join [EU] Facepunch 11?
The console route: start Rust, press F1, enter client.connect 79.137.98.17:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp300,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On Rust Analytics
Game
gmrust
mp300
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
