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RUST ANALYTICS
LIVE85,357PLY11,703SRV
QUOTE 79.137.98.17:28015 Online checked 11m ago

[EU] Facepunch 11

official monthly wipes vanilla
Players · last
18/ 300
−2−8.5%24h
6% full
Day range 3 27
7-day avg 12 peak 31
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
18/ 300
6% full
Change · 24h
−2
−8.5% from 20
7-day average
12
peak 31
Rank
#977
top 4%
Rank · 7d ago
#923
54 places down
Last wipe
13d ago
monthly schedule
Next wipe
22d 0h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1,991
player hours, last seven days
Map
4500
Procedural Map · seed 1120034371
First seen
13 Sep 2026
new__eu__11.playrust.com

Players

AveragePeak
01020304019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 27 players.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 0h

The force wipe · high confidence

wipe-day peak
40
players, last three wipes

Coming wipes

  1. 22d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 40, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW13d ago 40 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average509/575+58+12.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average429/500−21−4.7%
3Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average432/475+16+4.0%
4Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average368/450+37+11.1%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 258 on average343/400+36+11.8%
6Reddit.com/r/PlayRust - EU MonthlyEU · groups of 12+ · monthly · 223 on average272/600−58−17.7%

Quick answers

from the figures on this page

Map and Rules

How is [EU] Facepunch 11 configured in terms of rules and settings?

No gather rate is given in the name of [EU] Facepunch 11. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Rust's in-game Official tab includes this server. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

What is the current map on [EU] Facepunch 11?

[EU] Facepunch 11 uses a procedural map of size 4,500 with seed 1120034371, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of [EU] Facepunch 11?

For the last seven days, [EU] Facepunch 11 holds rank #977 on player hours, in the top 4% of all ranked servers.

What is the population on [EU] Facepunch 11?

18 of 300 slots on [EU] Facepunch 11 are filled at the moment. The seven-day average is 12 players, with a peak of 31. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 24 players.

Wipe Schedule

What can you expect on wipe day for [EU] Facepunch 11?

An average of 40 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

When does [EU] Facepunch 11 schedule its wipes?

Once a month, at the force wipe, [EU] Facepunch 11 wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 13 days old. The tags state monthly wipes.

Server Overview

Where can [EU] Facepunch 11 be found?

Its name points to Europe, but [EU] Facepunch 11 publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 79.137.98.17:28015.

What is the performance like on [EU] Facepunch 11?

The last 48 hours average 222 server fps, the low being 176. 132,857 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 5,996 MB. What players feel as lag is low fps together with a rising entity count.

[EU] Facepunch 11 is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on [EU] Facepunch 11. Your game needs the same protocol to get in; Steam takes care of the update.

Is [EU] Facepunch 11 up, and how consistent is its uptime?

The server is live: [EU] Facepunch 11 is online. 5 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on [EU] Facepunch 11?

These tags are published by [EU] Facepunch 11 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): It holds 300 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. Also in the tags and at the top of this page: current players, queue and world creation time.

Who operates [EU] Facepunch 11?

A playrust.com hostname is published by [EU] Facepunch 11 and by 124 other servers we track, which indicates one operator.

On Rust Analytics, which lists and filters feature [EU] Facepunch 11?

On Rust Analytics, [EU] Facepunch 11 matches these lists: Rust tutorial servers, by population, Rust servers: Europe, Official Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Connection

What steps do I take to join [EU] Facepunch 11?

The console route: start Rust, press F1, enter client.connect 79.137.98.17:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust format.
mp300
Max players It holds 300 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc2
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.