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RUST ANALYTICS
LIVE50,729PLY11,570SRV
QUOTE 79.137.98.17:28020 Online checked 11m ago

[EU] Facepunch 12

official monthly wipes vanilla
Players · last
17/ 300
+5+47.2%24h
6% full
Day range 1 33
7-day avg 17 peak 47
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
17/ 300
6% full
Change · 24h
+5
+47.2% from 12
7-day average
17
peak 47
Rank
#828
top 4%
Rank · 7d ago
#940
112 places up
Last wipe
13d ago
monthly schedule
Next wipe
21d 19h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2,771
player hours, last seven days
Map
4500
Procedural Map · seed 88587119
First seen
13 Sep 2026
new__eu__12.playrust.com

Players

AveragePeak
01020304000:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 33 players.

Server performance

010020030040000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 19h

The force wipe · high confidence

wipe-day peak
38
players, last three wipes

Coming wipes

  1. 21d 19hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW13d ago 38 – running 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average266/300+71+36.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average202/250+55+37.2%
3Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average189/225+34+22.2%
4Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average197/300+64+47.9%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 256 on average122/300+5+4.4%
6Reddit.com/r/PlayRust - EU MonthlyEU · groups of 12+ · monthly · 220 on average114/300+11+11.1%

Quick answers

from the figures on this page

Server Rules

How is [EU] Facepunch 12 configured in terms of rules and settings?

No gather rate is given in the name of [EU] Facepunch 12. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it in the Official tab of Rust's server list. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.

Which map is played on [EU] Facepunch 12?

[EU] Facepunch 12 uses a procedural map of size 4,500 with seed 88587119, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What position does [EU] Facepunch 12 hold in the server rankings?

In the top 4% of all ranked servers, [EU] Facepunch 12 is #828 on player hours over the last seven days.

How full is [EU] Facepunch 12?

17 of 300 slots on [EU] Facepunch 12 are filled at the moment. Average players over seven days: 17; peak: 47. At 15:00 UTC in the last 48 hours, it averaged 29 players, the busiest hour.

Wipe Cycle

How does [EU] Facepunch 12 handle wipe day?

An average of 38 players marked the busiest point of its recent wipes. On the latest wipe, 2 hours after the wipe, the crowd peaked.

When does [EU] Facepunch 12 schedule its wipes?

A single monthly wipe is what [EU] Facepunch 12 runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 13 days 5 hours old. A monthly wipe schedule is published in its tags.

Server Details

What is the location of [EU] Facepunch 12?

No region tag is published by [EU] Facepunch 12, though its name points to Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 79.137.98.17:28020.

How is the performance on [EU] Facepunch 12?

Average server fps for the last 48 hours is 220; the floor was 202. At its peak it held 141,474 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,785 MB. What players feel as lag is low fps together with a rising entity count.

[EU] Facepunch 12 runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on [EU] Facepunch 12. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of [EU] Facepunch 12?

[EU] Facepunch 12 is up. It is taking players now. The reported uptime puts its last restart at about 9 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on [EU] Facepunch 12?

These tags are published by [EU] Facepunch 12 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): It holds 300 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is offered for new players; sc2 (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The top of this page and the tags both show its players now, its queue and when its world was made.

Who is behind [EU] Facepunch 12?

The same operator most likely runs [EU] Facepunch 12 and the 124 other servers we track that publish a playrust.com hostname.

[EU] Facepunch 12 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [EU] Facepunch 12: Rust tutorial servers, by population, Rust servers: Europe, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Connection

How can I connect to [EU] Facepunch 12?

Type client.connect 79.137.98.17:28020 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust format.
mp300
Max players It holds 300 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is offered for new players.

Other

sc2
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.