Key statistics
the figures behind the quote- Players now
- 17/ 300 6% full
- Change · 24h
- ▲+5 +47.2% from 12
- 7-day average
- 17 peak 47
- Rank
- #828 top 4%
- Rank · 7d ago
- #940 ▲112 places up
- Last wipe
- 13d ago monthly schedule
- Next wipe
- 21d 19h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2,771 player hours, last seven days
- Map
- 4500 Procedural Map · seed 88587119
- First seen
- 13 Sep 2026 new__eu__12.playrust.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 33 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 38 players, last three wipes
Coming wipes
- 21d 19hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW13d ago | 38 | – | running | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 266/300 | ▲+71+36.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 202/250 | ▲+55+37.2% | |
| 3 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 189/225 | ▲+34+22.2% | |
| 4 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 197/300 | ▲+64+47.9% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 256 on average | 122/300 | ▲+5+4.4% | |
| 6 | Reddit.com/r/PlayRust - EU MonthlyEU · groups of 12+ · monthly · 220 on average | 114/300 | ▲+11+11.1% |
Quick answers
from the figures on this pageServer Rules
How is [EU] Facepunch 12 configured in terms of rules and settings?
No gather rate is given in the name of [EU] Facepunch 12. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it in the Official tab of Rust's server list. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.
Which map is played on [EU] Facepunch 12?
[EU] Facepunch 12 uses a procedural map of size 4,500 with seed 88587119, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
What position does [EU] Facepunch 12 hold in the server rankings?
In the top 4% of all ranked servers, [EU] Facepunch 12 is #828 on player hours over the last seven days.
How full is [EU] Facepunch 12?
17 of 300 slots on [EU] Facepunch 12 are filled at the moment. Average players over seven days: 17; peak: 47. At 15:00 UTC in the last 48 hours, it averaged 29 players, the busiest hour.
Wipe Cycle
How does [EU] Facepunch 12 handle wipe day?
An average of 38 players marked the busiest point of its recent wipes. On the latest wipe, 2 hours after the wipe, the crowd peaked.
When does [EU] Facepunch 12 schedule its wipes?
A single monthly wipe is what [EU] Facepunch 12 runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 13 days 5 hours old. A monthly wipe schedule is published in its tags.
Server Details
What is the location of [EU] Facepunch 12?
No region tag is published by [EU] Facepunch 12, though its name points to Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 79.137.98.17:28020.
How is the performance on [EU] Facepunch 12?
Average server fps for the last 48 hours is 220; the floor was 202. At its peak it held 141,474 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,785 MB. What players feel as lag is low fps together with a rising entity count.
[EU] Facepunch 12 runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Windows, running on [EU] Facepunch 12. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of [EU] Facepunch 12?
[EU] Facepunch 12 is up. It is taking players now. The reported uptime puts its last restart at about 9 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on [EU] Facepunch 12?
These tags are published by [EU] Facepunch 12 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): It holds 300 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is offered for new players; sc2 (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The top of this page and the tags both show its players now, its queue and when its world was made.
Who is behind [EU] Facepunch 12?
The same operator most likely runs [EU] Facepunch 12 and the 124 other servers we track that publish a playrust.com hostname.
[EU] Facepunch 12 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature [EU] Facepunch 12: Rust tutorial servers, by population, Rust servers: Europe, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Connection
How can I connect to [EU] Facepunch 12?
Type client.connect 79.137.98.17:28020 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp300,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On Rust Analytics
Game
gmrust
mp300
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
